mksdesigner wrote:
不過現實產品 這樣的反射不很自然
阿锋 wrote:
这因为你的渲柒设置不对
选择该物体,在windows\information\render stats面板中,把minimum subdiy和maximum subdiy两个参数的值改大,比如改为12和24.这两个参数定义render的分段数,分得越多越光滑,对长曲面效果显著。不过若是直面或小面就没就没有必要了,要增加渲柒时间的。
新手上路,请各位高手多多指教。
randyID wrote:
Per Object is define single object.
Global is define everything at once.
if I said it wrong, please correct me, ( I have not use Alias for a while, might be I forget something...)
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