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标题: 【分享】Top down design guide [打印本页]

作者: boby    时间: 2002-1-30 19:55
标题: 【分享】Top down design guide
引用自PTC公司,是English的
作者: boby    时间: 2002-1-30 20:01

作者: cad_cam    时间: 2002-1-31 12:47
哪个版本的?
作者: boby    时间: 2002-1-31 19:23
20
作者: sammer    时间: 2002-2-1 16:05
转贴
I. Introduction – Background on MMT
  
Often times when creating a complex product, the designer will create the parts using complex surface geometry.  As a result, they create several parts that contain numerous features involving different surfacing techniques.  The end result is that they have several parts that all must mate together perfectly.  This in itself is not necessarily difficult to do.  However, when the design changes, they must go back to each individual part and change the geometry.  After each part is changed, they go back to the final assembly and verify that everything mates up correctly, which can prove to be very difficult at times.  Some examples of this type of situation include products like, cellular phones, remote controls, and other plastic parts that must mate up correctly.
The solution to this problem is what many advanced Pro/E users call the Master Modeling Technique (MMT).  Rather than have multiple parts with different feature configurations, why not have one single model (master model) that drives the overall design of the product?  By doing this, when any design changes are initiated, the user only has to update one model.  Once they change the master, all of the other parts update accordingly.
The process itself is fairly simple.  First of all, the user creates the master model of the outside surfaces of the complete product.  In the case of a cellular phone, the user would create the front bezel, the back plate, battery, and any other outside surfaces.  The model itself would only be the outside surface geometry, not any solid components.
The next step is to create “blank” parts for the various components that make of the cell phone.  The blank parts are usually just start parts that have default datums, standard views, and any other parameters that a company wants in all of their parts.
Once the blank parts have been created, they are assembled into a “master” assembly.  Also, the master model is placed into this assembly.  This is not the final assembly, but merely a “working” assembly for adding geometry to the various components.
Next, the user would go back to the master model and begin publishing geometry.  Publishing geometry is the process of making geometrical features such as surfaces, datum curves, and points available to other Pro/E parts.  So when they go back into the master assembly, they can modify each individual component and use the Copy geometry function to copy the published geometry.  Now each component contains references to the master model.  If the master model changes, the components change as well.
Now that each component contains the copied geometry, the user would then create the solid model from the surface geometry and any other detail items like bosses, holes, etc.  At this stage, the user has all of the components they need and they are solid, ready to be manufactured.  The final step is to create a new top level assembly with the solid components.  The nice thing about having this top-level assembly is that the components can be moved and tested for interference and motion without affecting the overall surface geometry.
Any design changes are now done to the master model.  Once the master model is changed, the user pulls up the master assembly and regenerates, thus passing down all of the changes to all of the components.  This type of design philosophy makes changes and modifications to products very easy and predictable.
作者: fancy530    时间: 2002-8-13 14:16
这我知道 ,谢谢!!!!
作者: icdrs    时间: 2002-8-17 10:34
来晚了,不能下载,哪位好心人能给我发一份吗?谢谢了!!!
ly12880475_cn@sina.com.cn
作者: qizhg    时间: 2002-8-25 16:52
我有2000i2版本的教材,
作者: qizhg    时间: 2002-8-25 16:56
2
作者: qizhg    时间: 2002-8-25 16:59
3
作者: qizhg    时间: 2002-8-25 17:00
4
作者: icdrs    时间: 2002-8-26 14:00
谢谢!
作者: licanhui    时间: 2002-8-26 18:35
THANKS!!!
作者: ojj    时间: 2003-4-14 19:46
thanks
作者: ldwangsulan    时间: 2003-6-5 19:13
有没有2001版的.哪位传一份给我.
  
ldwsl@163.com.
  
在此多谢了
作者: mywu555    时间: 2005-10-31 10:29
2000i的就不要了最好是中文的
作者: liufazhang    时间: 2005-10-31 19:10
标题: 有没有对pro/e wildfire 2.0 感兴趣的啊
有没有对pro/e wildfire 2.0 感兴趣的啊?欲求共同切磋指教阿
作者: 3dcad.cn    时间: 2005-10-31 22:24
看不懂,哪个高手能翻译一下吗
作者: kevin2007    时间: 2006-4-15 13:53
Thanks a lot!
作者: haitao136    时间: 2006-4-15 19:06
来晚了,不能下载
作者: a_go    时间: 2006-6-16 21:04
俺也是!郁闷啊!
作者: typy    时间: 2006-10-15 08:09
是啊  来晚了
郁闷啊
作者: gdspc    时间: 2006-11-23 20:48
看来是很老的帖子了
作者: fn001cn    时间: 2008-1-26 19:13
感谢大大辛苦发布、大大功德 无量、福与天齐 !
作者: fn001cn    时间: 2008-1-28 21:38
支持,强烈支持!有好的东东就要大家一起分享哦!!!
作者: fn001cn    时间: 2008-5-24 23:03
看英文文档有点儿难度.
作者: habobo    时间: 2012-9-14 06:48
看看。。。
作者: 李华金    时间: 2013-6-20 15:58
看看有没有用
作者: 190237185    时间: 2020-5-26 08:45
可以的吗?




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