double block_orig[3] = {0.0,0.0,0.0};
char *block_len[3] = {"100","60","40"};
tag_t blk_fea,blk_obj,*face_tag=NULL;
int count,i;
uf_list_p_t face_list;
double location[3]={50,30,40}; //slot 的原点
double tool_axis[ ]={0,0,1};//工具轴
double direction[ ]={1,0,0};//方向
char * width="15";
char * depth="15";
char * distance="40"; |