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美国火星探测车是用什么软件设计的?

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11
发表于 2004-4-12 15:10:06 | 只看该作者
abcdefjhijk wrote:
   
   
  你错了。火星探测车机械结构极为复杂,设计限制极为苛刻(要求能够折叠在一个狭小的罐状空间内,能承受宇宙飞船火箭发射和火星降落的冲击,尽量轻的重量、能在降落后自己从折叠状态展开并开始行走、能灵活伸展、转动探测机械手进行排除路障、钻探、采样工作(受力下工作,比5轴CNC还要自由度、关节多得多),能承受温差200度的环境)。这些苛刻要求和复杂功能必然靠极为巧妙的机械结构、运动机构,比所有汽车的结构都复杂。怎么能说火星车的结构相对简单呢?可能你知道的太少了。

  
我说的就是错的,你说的就是对的,你真实牛B!
不过你说的这些,好像都不是CAD软件,特别是只会造型的CAD软件所能完成的吧。这些东西更多的要靠CAE软件来完成啊。
就算探测车结构复杂,它复杂的过飞机吗?而且,有一个简单的道理,结构越复杂,越容易出问题。
12
发表于 2004-4-12 21:12:02 | 只看该作者
The NASA “Spirit” rover’s robotic arm performed flawlessly when it deployed from its rover mount and positioned instruments for their first measurements on Mars partly because engineers tested its design with COSMOSWorks finite element analysis (FEA) software before the rocket blasted off for the red planet.  
  
Alliance Spacesystems, Inc., (ASI) of Pasadena, Calif., used COSMOSWorks finite element analysis FEA software to calculate the delicate balance of strength and lightness the robotic arm needed to perform its mission on Mars. The arm is one meter (three feet) long and weighs 3.7 kilograms (7.7 pounds). It has five actuators with rotating joints and an assembly at the end for holding instruments. The arm needed enough mass and strength to do its work – such as operating instruments and collecting samples – in the Martian atmosphere’s high winds and extreme temperatures. However, it also had to be light and compact enough to meet NASA’s strict weight and space requirements. ASI engineers used COSMOS software throughout the development process to test their designs, which eliminated the time and expense of building physical prototypes. COSMOS is integrated with SolidWorks[$reg] 3D mechanical design software, which is ASI’s primary design tool.  
  
“We never could have optimized our design so precisely in such a short time without COSMOS,” said ASI Chief Engineer Jim Staats. “Building physical prototypes or using a very complicated application meant for specially trained analysts would have slowed us down too much. COSMOS was easy enough to learn so that everyone in the design cycle could use it, and powerful enough so we could trust its results.”  
  
COSMOSWorks is a 3D analysis application for virtual testing of parts and assemblies. It shows engineers how their designs will behave as physical objects, testing factors such as material stress and heat conduction. COSMOSWorks gives engineers high-end, easy-to-use analysis tools at a lower cost than competing applications.  
  
“Could we ask for a better test of COSMOS’ value?” said Suchit Jain, vice president of analysis products at SolidWorks. “The robotic arm has to endure one of the harshest environments imaginable, which leaves no room for error. In the short time it took them to learn COSMOS, ASI’s engineers gained a tool for fine-tuning their designs throughout the process so they could strike the balance between weight and durability without sacrificing production deadlines. The ultimate proof was what happened on Mars.”
13
发表于 2004-4-12 22:32:06 | 只看该作者
Interplay wrote:
没人会介意它长得是否难看,如果火星上没有人的话。

  
这个帖子就这句最有道理
14
发表于 2004-4-15 16:59:46 | 只看该作者
听说是AUTOCAD,是否真实就无从考究!
15
发表于 2004-4-15 17:20:42 | 只看该作者
16
发表于 2004-4-16 20:03:52 | 只看该作者
kensun wrote:
   
   
  这个帖子就这句最有道理

  
没看广告吗?火星车上发回来的照片都是火星人画出来的
17
发表于 2004-4-19 16:55:20 | 只看该作者
说了半天到底是什么开发的?
18
发表于 2004-4-20 10:41:01 | 只看该作者
abcdefjhijk wrote:
   
  
  你错了。火星探测车机械结构极为复杂,设计限制极为苛刻(要求能够折叠在一个狭小的罐状空间内,能承受宇宙飞船火箭发射和火星降落的冲击,尽量轻的重量、能在降落后自己从折叠状态展开并开始行走、能灵活伸展、转动探测机械手进行排除路障、钻探、采样工作(受力下工作,比5轴CNC还要自由度、关节多得多),能承受温差200度的环境)。这些苛刻要求和复杂功能必然靠极为巧妙的机械结构、运动机构,比所有汽车的结构都复杂。怎么能说火星车的结构相对简单呢?可能你知道的太少了。

  
先生高人啊!你怎么啥都懂啊!从天上到地下,所有用solidworks的地方。。。。
solidworks因你而精彩,你是solidworks的骄傲啊!。。。
头像被屏蔽
19
发表于 2004-4-20 22:38:28 | 只看该作者
提示: 作者被禁止或删除 内容自动屏蔽
20
发表于 2004-4-20 22:57:06 | 只看该作者
lingchih wrote:
   
  
  俺知道,是用三角板和圆规、铅笔在绘图版上画出来的。  
  

  
我也知道:三角板还是半边,圆规也是单腿的……
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