Improved Display Property Synchronization
What is it?
When you use copy display properties from subassemblies to assemblies that use those subassemblies, the copied properties now include:
Materials
Textures
Individual object (such as a face) properties that will now be copied onto the corresponding assembly object
Previously, only colors, translucency, partial shading, layer settings, and attributes on components were copied.
Also, when you create a non-master part, display properties are now automatically synchronized from the master to the new non-master. Any objects that are blanked in the master will be blanked by default in the non-master, and the non-master is created with the same viewing direction and scale as the master. This lets the non-master match the appearance of the master as much as possible.
This is not supported for non-masters in UG/Manager or functions where non-masters are created automatically (such as template drag and drop).
Why should I use it?
When you copy display properties, more types of properties are now copied, increasing the synchronization between the original objects and the corresponding objects.
Where do I find it?
The Display button in the Synchronize Subassembly Properties section of the Assembly page in the Component Properties dialog
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