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标题: UG NX 2.0 WHAT'S NEW [打印本页]

作者: iDesign    时间: 2003-3-9 11:12
标题: UG NX 2.0 WHAT'S NEW
Usability
Improving the usability of Unigraphics NX continues to be our focus as it has been for a number of releases. This release continues to emphasize making Unigraphics NX easier to learn for new users, easier to understand and more consistent.  
  
This release particularly focuses on Drafting, Modeling and Shape Studio improvements.  Drafting has dramatically streamlined creating and editing of dimensions and notes, utilizing a dialog-less interaction that directs the users focus directly to an always up-to-date preview in the graphics window.  Annotation settings can quickly and easily be changed by using on-screen icon boxes or MB3 menu options during preview.  Views are now selectable objects and can easily be edited by using a view-specific MB3 popup menu.
  
Modeling has a brand new Part Navigator that represents a different way of looking at the data in your part file. Use the new Part Navigator to organize, select and control the visibility of your data as well as simply browse to understand it.  Drafting information is now included as well.  Selection Intent has been added to most Modeling features that select multiple curves, edges and faces.  This lets you define your intent at a high level - selection is more efficient and you also increase the robustness of updates during edits.  Many Modeling functions have a new streamlined user interface; for example, Extrude, Dynamic Law Extension, Four Point Surface, and Sketcher.   
  
Shape Studio offers a dramatically improved X-Form and Match Edge functions to adjust curves and surfaces.  New visualization techniques such as Mirror Display, Non-Proportional Zoom and Highlight Line Analysis assist you in analyzing your model quality.  You will find more details on all of these improvements throughout this What抯 New Guide, denoted by the icon shown below.
  
Finding Usability Enhancements
Usability enhancements are spread across the various product lines in this release. Each Usability enhancement is documented in this What's New Guide in the topic for that particular product. For example, you'd find CAM Usability enhancements in the Manufacturing topic. Usability enhancements are denoted by the following icon to the left of the enhancement name, for example:
  
   
  
  Palette Support
  
作者: iDesign    时间: 2003-3-9 11:16
Palette Enhancements
What is it?
In the first release of Unigraphics NX, we introduced the ability to use palettes to drop objects into a Unigraphics session. In this release, we've extended this functionality by allowing you to:
  
add objects from a Unigraphics NX session to a palette using drag and drop or cut and paste menu commands  
  
display a specific menu by right-clicking in a palette or on a palette entry. Menu options depend upon the palette or entry type.
  
customize palettes with a new Palette Customization dialog  
  
modify palette properties with a new Palette Properties dialog  
  
edit a palette entry with a new Edit Entry dialog  
  
view palette entries using additional view types: Previews, List View, Icons, Tiles, or Thumbnails  
  
insert a specific palette or template type: Open, Bookmark, Inferred, Component, Master Model template, Master Studio template, Non-master Drawing template, (generic) template, or Visualization Template  
  
use an open, XML-based and internet-ready format for third parties and other high level applications  
  
Why should I use it?
Use it to easily add, view, and edit palette objects.
  
Where do I find it?
You can find these new features on the Resource Bar.  
  
Visualization Settings Templates
What is it?
A visualization settings template is an easy way to capture Unigraphics NX visualization settings and propagate the captured settings into other parts. For example, you might have an existing part that has visualization settings that are 90% of what you want for a new part. You can now easily propagate those settings into a new part or modify settings in an existing part.
  
This feature allows you to:
  
Extract visualization settings from existing parts  
  
View visualization settings so you can verify them or perform modifications  
  
Save visualization settings in a template file  
  
Drag and drop a visualization settings template file onto a new or existing part  
  
Choose from a variety of standard template files, as an alternative to creating custom template files  
  
Why should I use it?
You might use visualization settings templates:
  
as a starting point for standard industrial design  
  
to maintain company standards  
  
to retain settings for demonstrations  
  
Where do I find it?
From within any standard palette window, click on MB3 and select Insert->Visualization Template.  
  
This option is not available in "non-standard" palette windows, such as the History palette. Therefore, to create a visualization template, you must open a standard palette window or create one and then perform the MB3->Insert->Visualization Template operation. To open an existing palette, click on a palette tab on the Resource Bar. To create a standard window palette window, from the History palette, click MB3 and select "New" or select Preferences->User Interface and create one using the options on the Resource Bar page.
  
Studio Showroom Environment
  
What is it?
In this release, enhancements have been made that improve the usability of the Studio Showroom environment. You use the Studio Showroom Environment to set up an environment that allows you to see how your model will look in various settings and at different angles. Enhancements include:
  
Supports the environment cube in Studio Display mode. It was previously only supported in High Quality Shading.
  
Provides dynamic cube editing. You can dynamically edit cube size, location, and orientation. It also allows you to try out different environment images and see the reflection of the environment on the model. Furthermore, it allows you to easily view and navigate the model within the environment.  
  
Provides default environments. Unigraphics NX provides several default environments (showroom, outdoor scene, etc.). This allows you to select a predefined environment. The default environments are easily accessible from the Default Environment palette in the Resource Bar.
  
Allows you to assemble user-defined environments. Showrooms provides an easy user interface allowing you to create and edit your own environment. You can assign a different TIFF file to each wall and dynamically view the result, such as the reflection of each wall on the model. The system stores the environment files that you create in a directory specified by the UGII_USER_SHOWROOM_DATA_DIR environment variable. We recommend that you define this environment variable and use its associated directory as a central storage for all User Showroom Environment files. The directory must have full write permission. Unigraphics NX searches in this directory to resolve all part references to environment files. If not defined, the system uses the UGII_TMP_DIR/user_showroom_data_dir directory to store all user showroom environment files.
  
Turntable feature. Provides an easy interface to create turntable viewing within the environment cube. Provides two turntable modes: Part Rotate and Walk Around. Part Rotate allows you to define the speed and axis of rotation. In this mode, the background remains fixed. You can view the reflection of environment on all parts of the model as it rotates. Using Walk Around, you can set the "eye point." In this mode, the model remains fixed; the background changes as the "eye" moves around the model. Same as the current animation turntable.  
  
You can easily turn the display of the environment cube on and off by clicking the Show Environment Cube icon on the Visualize Shape Toolbar.  
  
Why should I use it?
Use it when designing home, office, or any industrial product that requires aesthetic engineering.
  
Where do I find it?
To open the Environment dialog, click on the new Studio Showroom Environment toolbar icon on the Visualize Shape toolbar or select View->Visualization->Showroom Environment.
  
Materials and Textures UI Enhancement
What is it?
The user interface for High End Visualization has been partially redesigned for improved ease of use. We have enhanced our Materials UI by moving much of it to the Unigraphics NX Resource Bar and providing immediate access to a wider range of materials. The Resource Bar now provides access to:
  
a pre-defined palette of materials  
  
a user's working palette of materials  
  
Lightworks and third-party supplier archive libraries of materials  
  
This redesign also incorporates new functionality, providing access to more materials and improved access and control over archive libraries. The additional functionality:
  
improves the material editor  
  
generates thumbnails for all material entries on palettes  
  
improves material previewing  
  
provides drag and drop support from palettes to the model  
  
Also, to follow suit with Lightworks direction of providing a material with texture attributes, we have combined Materials and Textures. This simplifies the user interface, and, as suggested, aligns us with all archive library entries provided by Lightworks and their affiliated third-party library suppliers.  
  
Why should I use it?
These improvements make it easier to create more realistic models, both in Studio Display Mode and in Photo-Realistic Rendering. You have access to a wider range of materials. You can also edit archive material attributes, view better previews of materials, and place materials on surfaces more easily than before, both from within the materials context or while in global selection.
  
Where do I find it?
Selecting the Materials toolbar item or selecting View->Visualization->Materials displays the palette items for the pre-defined palette and your working palette, as well as the navigator for the Lightworks Archive Libraries.
  
Snap View
What is it?
Snap View orients the current view to any of the standard orthographic views. The Home and End keys orient the current view to TFR-TRI and TFR-ISO.
  
Press the Snap View function key, F8, to orient the current view to the closest orthographic view. Press Home to align the current view to TFR-TRI. Press End to align the current view to TFR-ISO.  
  
Why should I use it?
To orient the view to any of the standard view orientations. This allows you to manipulate views quickly.  
  
Where do I find it?
The F8, Home, and End keys.  
  
Snap Point
What is it?
The Snap Point tool, which provides inferencing and graphical feedback while you specify a point, is now available in more places throughout Unigraphics NX. In many functions, you will now see Snap Point graphical feedback and point inferencing as you specify points. You can turn specific inferencing options on and off in the Snap Point toolbar or display the full Point dialog from the toolbar. In the Point dialog, the inferred mode also provides Snap Point feedback and inferencing. To specify a point without inferencing, switch to one of the more specific modes in the dialog. The Snap Point toolbar will not appear in this case.
  
Why should I use it?
Use this tool to quickly indicate a point.  
  
Where do I find it?
Most functions which previously displayed a Point menu now use Snap Point. You will know Snap Point is active when graphical feedback and snapping occur during Point specification. When Snap Point is active, the Snap Point toolbar should display automatically. If it is not displayed, open the MB3 popup menu in the toolbar area or select Tools->Customize and choose Snap Point on the Toolbars page.
  
Geometry Tools Enhancements
What is it?
There are several enhancements to geometry tools in this release. The enhancements:  
  
provide new options for -XC, -YC, and -ZC on the Vector Constructor dialog and the embedded Vector Tool menu.  
  
provide one step to set the WCS to the Absolute CSYS, one step to set the View to the WCS, and one step to specify X, Y, and Z constants in the Plane dialog. Use it when you are specifying a vector, CSYS, or plane.  
  
Why should I use it?
It provides quicker access to functionality.  
  
Where do I find it?
You can find it anywhere you specify a vector, CSYS, or plane.  
  
   
Cut, Copy, and Paste Enhancements
What is it?
This feature extends cut, copy, and paste operations to almost any object. Instead of using an import/export operation, you can now accomplish the same task with a few keystrokes. In general, geometry re-use is much easier and faster.  
  
Select the geometry you want, then click Cut (Ctrl+X) or Copy (Ctrl+C). Move to a different part, location, or drawing, and click Paste (Ctrl+V).
  
The system performs paste operations relative to the WCS. To transform geometry, cut or copy, double-click the WCS and reposition it, and then paste.
  
To paste to a different or absolute coordinate system or to a different layer, use Paste Special.
  
Why should I use it?
Use it to make you more productive.  
  
Where do I find it?
You can find it on the Edit menu or through the standard cut, copy, and paste shortcuts.  
  
Part Attributes
What is it?
You can now create, edit, and view part attributes using a part's Properties pop-up menu on Windows Explorer. You can also cut and copy part attributes from Windows Explorer and paste them to:
  
the Attributes page in an active Unigraphics NX session (File-&gtroperties->Attributes)
  
another Unigraphics NX part
  
a text editor
  
This feature does not require an active Unigraphics NX session and works only for parts created in Unigraphics NX2 and later.
  
You cannot view or edit the cached part attributes that are saved for the component in higher-level assembly parts with this method.
  
Why should I use it?
Use it to create, view, modify, and delete part attributes without fully loading the part.
  
Where do I find it?
Click MB3 on a Unigraphics NX .prt file in Windows Explorer.
  
Directory Selection Tool
What is it?
The Directory Selection tool allows you to browse and select a directory.
  
Why should I use it?
Use it because it’s easier to find and correctly specify a directory by browsing to it rather than typing in the path to the directory in an entry field.  
  
Where do I find it?
Select the Browse button in the following dialogs, directories, and reports:
  
Load Options dialog
(File->Options->Load Options, select the Define Search Directories… button)
  
Save Options dialog
(File->Options->Save Options)
  
Part Families dialog
(Tools-&gtart Families)
  
Clone Assembly dialog
(Assemblies->Cloning->Create Clone Assembly, select the Naming tab)
  
Edit Assembly dialog
(Assemblies->Cloning->Edit Existing Assembly, select the Naming tab)
  
Where Used Report
(Assemblies->Reports->Where Used, select the Enter Directory option)
  
Export Assembly dialog
(Tools->UG/Manager->Export Assembly, select the Non Masters/Associated Files tab and the Naming tab)
  
Save Outside IMAN directory
(Tools->UG/Manager->Save Outside IMAN)
  
Associated Files Directory Exceptions
(Tools->UG/Manager->Export Assembly, select the Non Masters/Associated Files tab and then the Exceptions button)
  
Delete Key Accelerator
  
What is it?
While in Global Selection, the delete key now deletes all selected objects.
  
<Ctrl>+<D>, which is synonymous with the Edit->Delete menu option, is still available at all times.
  
Why should I use it?
Use it as a shortcut to delete objects.  
  
Where do I find it?
It is available at all times in Global Selection.
  
Export to Spreadsheet
What is it?
The new Export to Spreadsheet option lets you export the contents of a navigator or a tree-based dialog to the spreadsheet.
  
The Export to Spreadsheet option is similar to the Export to Browser option, which exports dialog or navigator contents to your default browser.
  
Why should I use it?
The spreadsheet tools give you many options for analyzing and publishing the data. Among other actions, you can sort or modify the data, and change the cells' colors and text. See the Gateway Help for more information about the spreadsheet.  
  
Where do I find it?
On the background menus of many navigators (such as the Assembly Navigator) and tree-based dialogs (such as the Mating Conditions dialog)
  
  
作者: iDesign    时间: 2003-3-9 11:19
MODELING
  
Associative Offset Curve in Face Enhancements
What is it?
Enhancements have been made to the Offset Curve in Face function:
  
Offset Curve in Face now creates an associative feature that appears in the Model Navigator.
  
You can now select multiple sets of curves on multiple sets of faces.
  
You can now use chordal and geodesic methods to offset a curve.
  
Different spanning methods let you fill the gaps between the curves.
  
The previous Offset Curve in Face menus have been replaced with icon options and a standard dialog.
  
Offset Curve in Face now has options to trim or not-to-trim against the selected faces boundaries.
  
Why should I use it?
These enhancements can have many uses. For example, you could use offset curves as the path curves in the creation of associative flanges.
  
Where do I find it?
Modeling-> Insert-> Curve Operation-> Offset in Face
  
Casting Design Tools
What is it?
Parting functions are required for patterns, core boxes and any tooling die work within the casting design process. The new Casting Design tools introduce functions that let you easily create the parting sheets. You can create the following types of parting sheets:
  
Planar Parting Sheets - These are the most common type of parting sheet.
  
Natural Parting Sheets - These are created by using a profile of parting lines, which you select. The following types of natural parting sheet are supported: Extrude Surface, Bounded Plane, Swept Surface, and Enlarge Surface.
  
Stepped Parting Sheets - Creates a stepped parting sheet and joins it with a main parting sheet.
  
There are also the following enhancements:
  
Ramp Surface - Creates a planar transition between two different levels of parting sheets.
  
Minimum Tool Land - Lets you specify a minimum tool land, a minimum dimension measured adjacent to a feature that necessitated the step, such as the width of a flat step parting.
  
To operate:
  
First, select the product body.
  
Define the draw direction.
  
Choose the type of parting sheet and follow the steps.
  
Why should I use it?
Certain manufacturing processes produce parting sheets as input for creating double-sided tapers on the product body. This new tool lets you easily create the parting sheets for the casting body.
  
Where do I find it?
Modeling-> Tools-> Casting Design  
  
Dynamic Extrude
What is it?
Dynamic Extrude improves how you create extrusions, and is more powerful and easier to use than the former method. Improvements include trimming options of Distance, Symmetric Distance, Until Selected, Until Next, Through All and new symmetrical offset and symmetrical taper options.
  
Drag handles let you define limits, taper and offset values, and MB3 functions let you open options for taper, offset and trimming.   
  
Why should I use it?
Dynamic extrude replaces the existing Extrude feature option. Use dynamic extrude to create new extruded bodies, and to subtract or add material to a body.
  
Where do I find it?
Creation: Modeling-> Insert-> Form Feature-> Extrude
  
Edit an Extrude Feature: Edit or Edit Parameters from MB3 on the Extrude feature from either the graphics window or the Part Navigator
作者: iDesign    时间: 2003-3-9 11:19
Dynamic Law Extension
What is it?
You can now create a law-controlled extension using on-screen dynamic handles. You can also use the standard procedures that were available in Unigraphics NX.  
  
To create a law extension dynamically:
  
Choose a point along a curve.
  
A WCS-like tool appears. Rotate the handles to specify the angle law and the length law. Alternatively, you can select the handle and enter a numeric value into the dynamic input box.
  
Dragging an offset cone handle on the major direction changes the extension length from the point along the direction. You can also select the handle and enter a numeric value into the dynamic input box.  
  
Click MB3 or OK/Apply to create feature.
  
Why should I use it?
The Dynamic Law Extension lets you specify the angle or length law interactively while building a law extension surface. Dynamic feedback keeps you updated as you create the feature.
  
Where do I find it?
Insert-> Free Form Feature-> Law Extension or from the Free Form Feature toolbar.
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:19
Enlarge Moved to Edit Menu
What is it?
The Enlarge function has been moved to Edit-> Free Form Features-> Enlarge (it was formerly found under Insert-> Free Form Feature-> Enlarge).
  
Where do I find it?
Edit-> Free Form Features-> Enlarge
  
  
作者: iDesign    时间: 2003-3-9 11:19
Extend and Trim
What is it?
The new free form feature Extend and Trim lets you trim or extend a set of faces (the target) by another set of faces (the tool).  
  
To operate:
  
Specify the target by selecting a set of connected edges or faces.
  
Optionally select the tool faces or edges or distance to limit the extensions.
  
Why should I use it?
Extend and Trim can be useful for the Body in White (BIW) process, removing unnecessary fillet types of surfaces from body panels in designing stamping dies, and in creating workarounds for feature modeling problems.
  
Where do I find it?
Modeling-> Insert-> Free Form Feature -> Extend and Trim
  
  
作者: iDesign    时间: 2003-3-9 11:19
Feature Data Access
What is it?
Feature Data Access lets you migrate an I-DEAS feature model into a Unigraphics NX feature model. The support of semantic data developed in I-DEAS is continued when you switch to Unigraphics NX.
  
To operate:
  
In Unigraphics NX, choose File-> Open.
  
Go to your part file directory and choose the .xpk file type.  
  
Select the .xpk file your want to load.  
  
Use Model Navigator to review the model.
  
Why should I use it?
You would use this functionality whenever you decide to shift your feature-modeling platform from I-DEAS to Unigraphics NX.
  
Where do I find it?
File-> Open.  
  
  
作者: iDesign    时间: 2003-3-9 11:19
Four Point Surface
What is it?
The new Four Point Surface tool lets you create a degree 1X1 surface by simply specifying four corners of a quadrangle on the screen or on the scan data.
  
To operate simply specify four points on the screen. You can specify the four points using any of the following methods:
  
Pick an existing point on the screen.  
  
Pick another arbitrary point on the screen.
  
Define the coordinate location of the point in the input box.
  
Pick a base point and create a point offset from the base point.
  
Point specifying conditions:
  
No three selected points can be collinear.
  
No two selected points can be the same or at the very same location in space.
  
Any four points specified by any or a combination of the above methods will always create a surface with degree 1X1, with the specified points as the corners of the surface.
  
Why should I use it?
You can use this new capability to create base surfaces that support the surface based (control point edit methodology) Class-A workflow. You can easily modify such a surface by increasing the degree and patch into a more complex surface with the desired shape.
  
Where do I find it?
Freeform Shape toolbar
  
Insert-> Freeform Feature-> Four Point Surface
  
  
作者: iDesign    时间: 2003-3-9 11:20
Imageware Integration Enhancements
What is it?
Imageware Integration has been enhanced further.  
  
You can now perform digital inspection on Unigraphics NX data using the Imageware Inspection module. This lets you import "Scan Lines" into Unigraphics NX as degree 1 splines from Imageware, which helps you compare and modify the Unigraphics NX data to the evolving design.   
  
Why should I use it?
Use this whenever you need to compare the geometric data with the physical data.
  
Where do I find it?
Tools-> Imageware Integration
  
File-> Import-> Imageware
作者: iDesign    时间: 2003-3-9 11:20
Model Compare
What is it?
The new Model Compare function lets you compare the geometries of bodies in two unrelated parts. It also lets you compare the features and expressions in two parts.
  
To operate:
  
Click the Body Compare or Part Compare option.
  
Select the first body or part.
  
Select the second body or part.
  
Click Compare.
  
Why should I use it?
Use this function to compare two bodies or parts.
  
Where do I find it?
Model Compare is available in the Model Compare toolbar in the Modeling application.  
作者: iDesign    时间: 2003-3-9 11:20
Part Navigator
What is it?
The new Part Navigator represents a different way of looking at the data in your part file. Use the new Part Navigator to organize, select and control the visibility of your data as well as simply browse to understand it. In addition, Drafting as well as Modeling data is included in the Part Navigator.
  
To open the Part Navigator, click its icon on the resource bar. As you construct your model or drawing, data is populated into the navigator window. You can double-click items for edit, select them for use in functions, and check and uncheck them to control their visibility or suppression status. Use MB3 to access a context specific popup menu on both the background area and on individual nodes.  
  
Why should I use it?
The new form of the Part Navigator is based on reference sets, and within them the bodies that you have modeled, and below those bodies their features. This lets you find the relevant parts of your model extremely rapidly, and also lets you quickly make simple changes without having to first understand the model.
  
Where do I find it?
You can find the Part Navigator on the resource bar. Click or move the mouse over to the navigator region to make it appear. Double-click to pop the Part Navigator out of the resource bar for docking elsewhere.
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:20
Part Navigator Dependency Panel
What is it?
The Dependency Panel is a special extension to the Part and Assembly Navigators that lets you quickly and efficiently check dependencies when editing your part or assembly model.  
  
To expand and use the panel in either of the navigators click on the arrow and then simply select the object of interest.
  
You can explore items that use the selected object (children) or items on which they depend (parents).  
  
Use the Forward button to re-focus the display on the object of interest.  
  
Use the Details button if you抮e browsing features or components but want to understand the relationships at the edge, curve or assembly constraint level.  
  
Why should I use it?
Use the Dependency Panel as a fast and easy way to understand dependencies and prevent problems, such as before proceeding with an edit. For example, before mating a new component you might want to understand how an assembly is currently constructed. Or, you may need to change a sketch, but must first check to see how many features reference it.   
  
Where do I find it?
You can open the Dependency Panel from the bottom of the Part or Assembly Navigators. If your navigator display is of an appropriate shape, the panels may appear at the side with a separator bar between them and the main navigator; click on this to expand the panel area or collapse it.
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:20
Part Navigator Dynamic Filtering
What is it?
The new Part Navigator includes filter masks that can be applied temporarily or permanently for normal display.  
  
You can filter the display both statically to remove data that is never of interest, and dynamically to allow you to find items or concentrate on particular areas of interest.  
  
Use the new filters to add or subtract items from the navigator and add them to a 搒um?that accumulates with what is displayed. You can add a filter quickly and then remove it. Or, you can edit more complex filters from the background popup filtering dialog. Available options include those to simplify the entire tree structure by removing construction information, removing all types or categories of feature, focusing on particular timestamps, and more.
  
Why should I use it?
Use the Part Navigator to filter views of the Model and Drawing data in your part.
  
Where do I find it?
You can invoke the filtering from the background popup, which also allows you to remove the last filter you applied, making it easy to quickly filter and restore the display. To open the filtering menu click MB3 on the title bar at the top of the navigator, the white space below the data it shows, or to the left of the tree in empty space.
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:21
Plastic Boss
What is it?
This new function lets you create a plastic boss feature, typically for the purpose of locating or joining together two plastic parts.
  
To use this function:
  
Select a boss curve.
  
Define a projection direction.
  
Select a base body.  
  
Define the location and size of the boss.
  
Click OK or Apply. The new boss feature is created and joins together two plastic parts.
  
Why should I use it?
Use this new function when you wish to locate or join together plastic parts.
  
Where do I find it?
Modeling-> Insert?gt; Plastic Feature?gt; Plastic Boss
作者: iDesign    时间: 2003-3-9 11:21
Plastic Groove
What is it?
This new function lets you create a plastic groove feature, typically for the purpose of adding a groove or lip along the edge of a plastic part.
  
To use this new function:
  
Select an edge profile to which you want to add a lip or cut groove.  
  
Specify the width and height of the groove or lip.  
  
Click OK or Apply. The new plastic groove feature is created.
  
Why should I use it?
Use this new function to delete or add additional area along the profile of a plastic part.
  
Where do I find it?
Modeling-> Insert–> Plastic Feature–> Plastic Groove
作者: iDesign    时间: 2003-3-9 11:22
Plastic Rib
What is it?
This new function lets you create a rib feature, typically for the purpose of stiffening a plastic part.
  
To use the function:
  
Select a rib centerline.
  
Define a projection direction.
  
Select a base body.
  
Define the location and size of the ribs.
  
Click OK or Apply. The rib feature is created and the part trimmed as needed.
  
Why should I use it?
Use this function when you need to add strengthening ribs to a plastic part.
  
Where do I find it?
Modeling-> Insert–> Plastic Feature–> Plastic Rib
作者: iDesign    时间: 2003-3-9 11:22
Plastic Snap Latch
What is it?
This new function lets you create a plastic snap latch feature, typically for the purpose of adding a lock to a plastic part.
  
To use this function:
  
Specify the latch type.
  
Specify the match area.
  
Specify the corner line.
  
Define the projection direction.
  
Select the base body.
  
Specify the location of the latch.
  
Specify the size of the latch.  
  
Click OK or Apply. The latch feature is created.
  
Why should I use it?
Use this new function to add a plastic lock to a plastic part.
  
Where do I find it?
Modeling-> Insert–> Plastic Feature–> Plastic Latch
作者: iDesign    时间: 2003-3-9 11:23
Taper Enhancements for Casting
What is it?
A new Body Taper function supports the casting process.
  
Body taper (also called double-sided taper) involves the tapering of faces on both sides of a parting sheet or datum plane. You can make these tapers match at the parting by selecting the Match taper option. You can also use a body taper to create three types of tapers:
作者: iDesign    时间: 2003-3-9 11:23
Double sided tapers – Used for faces that cross the parting sheet/datum plane. These faces will be split by the parting and the resultant halves will be tapered in opposite directions.
作者: iDesign    时间: 2003-3-9 11:23
Undercut tapers – Used to cover undercut regions in the body.
作者: iDesign    时间: 2003-3-9 11:23
Highest Reference Point tapers – Used to taper faces, using the highest reference point on the face.
作者: iDesign    时间: 2003-3-9 11:24
To create a body taper follow these general steps:
  
From the Body Taper dialog choose either the Edge or Face creation method.
  
Specify the objects for the various selection steps.  
  
In the case of undercut tapers, you don’t need to specify a parting entity.  
  
To create tapers using highest reference point select the Highest Reference Point option.  
  
For double-sided tapers, based on the method of taper creation, specify two sets of edges (one on either side of the parting) or faces to be tapered. If you specify edges, they should satisfy the following constraints: they should not cross the parting; they should either be connected end to end or they should be such that the taper surfaces created from the edges can be trimmed by the body.
  
The same Body Taper dialog is used for both creation and edit. However, when you are making modifications, you can only change the angle of draw or the match option, or switch between double-sided taper and highest reference point taper. To modify the selected objects use the Redefine Feature in the Model Navigator.
  
Why should I use it?
Use body taper features to prepare the concept part for molding and casting. These types of tapers have significance from the manufacturing process perspective and as such are best used after the concept part has been prepared.
  
Where do I find it?
Creation: Modeling-> Insert-> Feature Operation-> Body Taper
  
Edit: Modeling-> Edit-> Feature-> Parameters
  
The edit dialog is also accessible through MB3 on the feature in the Model Navigator. This feature also supports redefine (rollback edit), accessed through MB3 on the feature in the Model navigator.
作者: iDesign    时间: 2003-3-9 11:24
Selection Intent and Section Building
What is it?
Selection Intent has been added to most Modeling features that select multiple curves, edges and faces. In addition, a new Section Builder tool can be used in parallel with Selection Intent for features that require a profile. (Selection Intent was formerly known as Smart Collectors, and was first introduced in V18 for the Taper function.)  
  
You use these tools when creating and editing features. First set an appropriate collection method in the Selection Intent Toolbar during object selection of an enabled feature. Then select the base object or objects to define the collection.
  
Why should I use it?
These tools let you define your intent at a high level. Not only is selection more efficient, you also increase the robustness of updates during edits by relying on higher level entities that capture your intent instead of low level curves and topology.
  
Where do I find it?
Most Modeling features that previously selected multiple curves, edges and faces now use Selection Intent and/or Section Building.
  
For example:
  
Modeling-> Insert-> Form Feature-> Extrude
  
Modeling-> Insert-> Feature Operation-> Edge Blend
  
Modeling-> Insert-> Free Form Feature-> Styled Blend
  
  
作者: iDesign    时间: 2003-3-9 11:24
Refit Face
What is it?
Refit Face is a new editing tool that lets you modify an aesthetically displeasing face to produce acceptable results while maintaining close tolerance with the original geometry. You can modify the data size of the resulting geometry by specifying new values of degree, patch count and tolerance.
  
To operate:
  
Select the face to refit.
  
Select the refit direction or accept the default.
  
Select the refit method or accept the default.
  
Specify new values for the degree, patch count or the tolerance or accept the default.
  
Check for any fitting errors. If acceptable, use Apply to refit the face.
  
Exit the dialog or continue to refit another face.
  
Why should I use it?
Refit can be very useful wherever you have a need to modify existing geometry for any of the following reasons.  
  
The existing geometry is aesthetically unacceptable.
  
The existing geometry has too much data generated as a result of previous operations.
  
The existing geometry is reverse engineered data to be used for detail work.
  
The existing geometry is data translated from another CAD system.
  
Where do I find it?
Free Form Shape toolbar
  
Edit Curve toolbar
  
Edit-> Free Form-> Refit Face
  
Edit-> Curve-> Parameters-> Edit Spline-> Fit
作者: iDesign    时间: 2003-3-9 11:24
Sketcher Enhancements - Redefine Positioning Dimensions  
What is it?
You can now redefine sketch positioning dimensions.
  
Just select existing positioning dimensions and then follow the prompts given by the system to select new reference objects.
  
Why should I use it?
Use this new capability when you want to change the positioning of a sketch that was already positioned using outside references.
  
Where do I find it?
Modeling-> Sketcher-> Reattach.
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:24
Sketcher Enhancements - Working in a 3D Context
What is it?
Sketcher has a new procedure to let you project curves into a sketch. This replaces the old Add Extracted Curve to Sketch function.
  
The process is the same as that used by the Add Extracted Curve to Sketch function, except that you can now project a curve non-associatively into a sketch. You can also remove the associativity of a projected curve in the sketch.  
  
Why should I use it?
Use this function to project entities onto the sketch plane and to solve and define a sketch.
  
Where do I find it?
Modeling-> Sketcher->Insert-> Project
  
  
作者: iDesign    时间: 2003-3-9 11:24
Sketcher Enhancements - Spline by Points and Poles
What is it?
Sketcher now has two new methods for creating splines:
  
Spline by Points.
  
Spline by Poles.
  
Simply select screen locations to indicate the defining point or pole locations. Before exiting the dialog you can make adjustments to the spline shape by dragging the point or pole handles.
  
Why should I use it?
Spline creation within Sketcher now provides immediate visual feedback, and is more interactive and easier to use than the traditional spline creation methods.
  
Where do I find it?
Modeling-> Sketcher-> Insert-> Spline by Points or Spline by Poles
  
  
作者: iDesign    时间: 2003-3-9 11:25
Sketcher Enhancements - Rectangle
What is it?
Two new methods for creating rectangles in the Sketcher are now available.
  
Use these new creation methods to indicate an angle at which you would like to create a rectangle. After selecting one point to start the rectangle creation, indicate the angle by specifying where the second point is located.
  
Why should I use it?
This function lets you create rectangles that are not parallel to XC and YC. This relieves you of having to use the Profile or Line function to create such rectangles.
  
Where do I find it?
Modeling-> Sketcher-> Insert-> Rectangle
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:25
Sketcher Enhancements - Dimension
What is it?
The process of creating and editing dimensions in the Sketcher is now done without using dialogs. And, you can perform both of the operations at the same time.
  
To create dimensions choose the Sketch Dimension icon option and then select the geometry on which you want to create dimensions. To edit dimensions, select the dimension.  
  
Why should I use it?
These enhancements let you create dimensional constraints to fully define a sketch. You can easily edit the dimensions to modify a sketch.
  
Where do I find it?
Modeling-> Sketcher-> Insert-> Dimensions.   
  
Note that both Dimensions and Create Constraints have been moved from the Tools-> Create Constraints menu to the Insert menu. In addition, Create Constraints has been renamed Constraints.  
  
  
作者: iDesign    时间: 2003-3-9 11:25
Sketcher Enhancements - Filleting of Splines, Conics, and Projected Curves
What is it?
All supported curves in the Sketcher that include Splines, Conics, as well as Projected (Extracted) Curves can now be filleted.
  
Why should I use it?
This enhancement lets you fillet all curves in the Sketch.
  
Where do I find it?
Found in the Sketch Task Environment under Insert-> Fillet.  
  
  
作者: iDesign    时间: 2003-3-9 11:25
Sketcher Enhancements - Normal Snapping for Line
What is it?
During creation, Lines snap normally along their length to the short listed curves, including Lines, Arcs, Ellipses, Conics, and Splines.
  
Why should I use it?
Enhances constraint inference during curve creation.
  
Where do I find it?
Available in the line creation function inside the Sketch Task Environment.
  
  
作者: iDesign    时间: 2003-3-9 11:25
Sketcher Enhancements - Suppress Constraint Inference in Curve Creation
What is it?
Constraint inference can now be suppressed using an accelerator key during curve creation.  
  
Why should I use it?
You can quickly suppress constraint inferencing without having to go into the Infer Constraint Settings dialog.
  
Where do I find it?
On UNIX the accelerator is <CTRL> + <ALT>.
  
On Window the accelerator is <ALT>.  
  
  
作者: iDesign    时间: 2003-3-9 11:26
Sketcher Enhancements - Tangent Snapping for Line, Arc, and Circle Along its Length
What is it?
During creation, Lines, Arcs, and Circles snap tangentially along their length to the short listed curves, including Lines, Arcs, Ellipses, Conics, and Splines.
  
Why should I use it?
Enhances constraint inference during curve creation.
  
Where do I find it?
Found in all curve creation functions inside the Sketch Task Environment.
  
  
作者: iDesign    时间: 2003-3-9 11:26
Show Poles
What is it?
This button lets you display the control polygon structure of any B-surface or Spline.
  
To operate:
  
Select any surface or curves.
  
Choose Show/ Hide Poles from the Analyze shape toolbar.
  
You can also select the display of control polygons while creating or editing any feature that includes the output of a B-surface. This includes Deform, Transform and Match Edge.
  
Why should I use it?
This option lets you examine the control polygon structure of a surface anytime without having to open the Info-> B-surface option.
  
Where do I find it?
Analysis --> Show Poles, or "Show Poles" from the Analyze Shape toolbar.
  
  
作者: iDesign    时间: 2003-3-9 11:26
X-Form Enhancement
What is it?
The X-Form function has the following enhancements to allow quicker access to its most commonly used features while increasing its overall functionality.
  
Settings are now retained through out the current session.  
  
Falloff on selected poles has been added. This lets you deform a selected set of poles while influencing concavity and convexity.  
  
Falloff is most useful when trying to deform a curve or surface to more accurately match a scan or section. Falloff works while translating, rotating, scaling or editing and maintains the slope/curvature, thus allowing finer control over the transition shape of your curves and faces.
  
You can find falloff under the X-Form advanced options.
  
You can now snap while working in a constrained direction.
  
One example of how this is useful would be when trying to line up poles to an existing curve end, but only in a specific direction. Select the direction you would like to align the poles in and be sure to have snapping turned on.
  
A tool for incremental step has been added. This lets you move, rotate or scale by specified increments.
  
Stepping is quite useful when moving small distances, or for moving a known distance. To use step you must have a constrained direction set, and be in either the rotate method or in the scaling method while using a discrete vector.
  
Redo has been made available while in the X-Form tool. You can find it on the MB3 pop-up menu just above Undo. You are allowed 10 redo steps.  
  
An option to change degree/patch has been added to let you refit surfaces with either a precise increase in degree or an approximate decrease in degree.
  
This can be helpful in reducing the number of patches, or in increasing the amount of control in the face, without changing the degree of the face. The fewer the number of patches the less likely it is that you will have unwanted inflections.
  
Context sensitive MB3 radial menus have been added to X-Form.
  
These allow accelerated access to some of the most common options, such as editing direction and raise/lower degree.  
  
Why should I use it?
These enhancements increase the overall ease of use of X-Form. The dialog now requires less interaction to accomplish required tasks.
  
Where do I find it?
Edit-> Free Form Feature-> X-Form
作者: iDesign    时间: 2003-3-9 11:26
Grid Section Analysis
What is it?
You can now select faceted bodies in Grid Section Analysis.
  
No changes have been made to the current Grid Section Analysis dialog.  
  
Why should I use it?
When you use faceted bodies for reference from which to design models, you can now analyze the faceted bodies through Grid Section, and create section curves at key locations.
  
Where do I find it?
Analysis-> Grid Section, or from the Analyze Shape toolbar, choose Grid Section Analysis.
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:27
Match Edge Enhancements
What is it?
Match Edge has the following enhancements:
  
You can now lock the opposite edge when matching surfaces, and can make the opposite edge free or hold the opposite edge up to G3 continuity.
  
There is improved indication of when selections are made for both match and reference surfaces.
  
You now have separate control for the edge conditions (iso u,v, perp, etc.) for each corner of the patch (Start and End of the edge).
  
You can now fix either end of the control rows for position (G0). This effectively lets you lock one or both of the edges perpendicular to the edge you are matching while keeping the interior poles free to move according to the other settings.
  
There is now a Projection option under the pole movement item in the pull-down menu. Using this mode lets you move the poles by the minimum amount possible to achieve a required match.
  
There is now an option to force a linear change in the length of the mesh segments from edge to edge of the rows being matched. This is provided under the "pole movement" item in the pull-down menu.
  
You can now specify a vector along which all adjusted poles will travel.
  
You can now perform G3 matching.
  
You can now match as a feature.  
  
A new user interface provides an efficient workflow for improved productivity:
  
Improved interpretation of match results.
  
A clear and consistent indication of what options are in use and respective settings for them.
  
Dialogue controls are now on a single layer.
  
Use of handles to support usability and accelerated workflow.
  
Why should I use it?
This release sees significant enhancements to the usability of Match edge, while at the same time providing many more options to control the result.  
  
Where do I find it?
Edit-> Free Form Feature-> Match Edge
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:27
Mirror Display
What is it?
The Mirror Display analysis lets you view a mirrored image of current geometry across a defined mirroring plane.
  
To select the mirror display, click the mirror display toolbar button. You can quickly do this at any time.
  
To set the mirroring plane choose the mirroring plane option button from the toolbar. To change the plane, drag the plane definition handle.
  
Why should I use it?
By selecting the mirroring display while designing one side of a symmetric model, you can see the mirrored results immediately while adjusting the shape. This will help you balance the shape across the center plane, or adjust the shape so that each side will form a smooth transition across the center plane.
  
Where do I find it?
Analysis-> Mirror Display, or from the Analyze Shape toolbar, select Mirror Display
  
  
作者: iDesign    时间: 2003-3-9 11:27
Non-Proportional Zoom
What is it?
Non-Proportional Zoom lets you exaggerate the spatial relationships on an entity for visualization and editing purposes, by stretching the view in one direction.
  
You can select the non-proportional zoom by clicking the option on the toolbar button at any time. When selected, you can drag a box around the area you would like to zoom in on.  
  
To return to the normal view deselect the toolbar icon.
  
Why should I use it?
When you are designing a part that is largely flat, use Non Proportional Zoom to accentuate the curvature in one direction, to let you better evaluate minor undulations over a large area, which are harder to see in the normal view ratio mode.
  
Where do I find it?
Analysis-> Non-Proportional Zoom or from Analyze Shape toolbar, select Non-Proportional Zoom.
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:27
Styled Blend Radius Constraint
What is it?
A new Radius Constraint option has been added to Styled Blend that lets you specify a minimum radius over the entire region of a blend surface, or a constant radius at the nose of the blend.
  
There are three options you can use for the Radius Constraint: None, Min, and Peak.  
  
Choosing None produces the same result as that in Unigraphics NX 1 styled blend.  
  
If you choose Min or the Peak option you can specify a constraint value. For the Min option, this value is used to ensure that no region of the blending face has a radius value smaller than the given value. For the Peak option the constraint value is used as a constant radius along the peak of the blend face.
  
Why should I use it?
The Radius Constraint lets you create blends that meet design and manufacturing criteria, by constraining the blend with necessary radius values.   
  
Use the Radius Constraint ?Min option if your blend needs to achieve a certain minimum radius, either due to safety regulations or tooling considerations.  
  
Use the Radius Constraint ?Peak option if your design requires a constant radius value along the nose of the blending surface.
  
Where do I find it?
Insert-> Freeform Feature-> Styled Blend
  
or from Freeform Shape toolbar, Styled Blend
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:28
Highlight Line Analysis
What is it?
The Highlight Lines analysis lets you evaluate the aesthetic form of a model. There are two methods of generating Highlight Lines, reflection and projection.
  
Reflection recreates the way a simulated set of tube lights reflect at you when positioned in a fixed location. The reflection lines dynamically update as you rotate the model in the graphics window, allowing you to make crucial design decisions.
作者: iDesign    时间: 2003-3-9 11:28
Projection maps a simulated set of tube lights to selected faces, but does not reproduce the reflections. This is useful for evaluating the consistency of shape in a set of faces, or for evaluating the geometric quality of surfaces by easily locating depressions in faces or discontinuities between faces.
作者: iDesign    时间: 2003-3-9 11:28
Both the reflection and projection methods include options to create the lights uniformly, through selected points, or uniformly between two selected points.
  
Uniformly lets you define the number of lights and the spacing between them.
  
Through selected points lets you create Highlight Lines exactly at points of interest.
  
Between selected points lets you select two points that define a range. The number of lights you specified are then created between the selected points.
  
Why should I use it?
Highlight Line Analysis is an extremely useful tool for industrial designers creating aesthetic surfaces. During the creation of Class A surfaces the need arises to evaluate the way in which light flows across a set of faces or how faces will reflect light. This is a mandatory check of surface quality as well as a necessary set of tools for the creation of aesthetically correct surface form.  
  
Where do I find it?
Analyze Shape toolbar
  
Analysis-> Highlight Lines
作者: iDesign    时间: 2003-3-9 11:28
Snip Surface
What is it?
The new Snip Surface function lets you break a surface at a specific point or snip off unneeded portions of a surface.  
  
If two or more sheets that need to be matched overlap one another considerably, then you can snip the sheets to bring their edges close enough to enable good matching. In such cases, snipping can provide an alternative to trimming.
  
This function works by modifying the topology and the geometry of the input sheet. The resulting surface is a new bounded surface with a modified control point structure.
  
To operate:
  
Select the face to be snipped.
  
Select the Bounding objects (these can be curves, strings of curves, and planes).
  
Specify the region to be kept.
  
Apply to accept the result or use one of the Refit methods to refit the newly created snipped surface and accept the result.
  
Why should I use it?
It is useful to use Snip Surface to cut or break a surface in cases where you expect to use the new surface as an input to another operation. As snipping modifies both the topology as well as the geometry of the new surface, it is possible to use it for options such as Match Edge and X-form.  
  
Snip Surface has proved useful for surface creation using the Control Point Edit method. Trimmed sheet does not provide this ability.  
  
The only limitation with Snip Surface is that, unlike a trimmed surface, a snipped surface cannot be unsnipped.  
  
Where do I find it?
Edit-> Free Form Features-> Snip Surface
作者: iDesign    时间: 2003-3-9 11:29
Assembly Arrangements
What is it?
You can define assembly arrangements to specify alternative positions for one or more components in your part, and store those alternatives with your part. An arrangement determines:
  
The position and orientation of the immediate child components
  
The Variable Component Positioning (VCP) of any subcomponents
  
The Used arrangement for each immediate child component.
  
The system automatically creates an arrangement (and sets it as both the active and the default arrangement) when:
  
You have not created an arrangement by the time you add or create the first component in a new part.
  
You convert a pre-Unigraphics NX 2.0 part.
  
Two new arrangement-related columns in the Assembly Navigator are:
  
Arrangement -- this column specifies the Active arrangement for the displayed part. For each component in the assembly, it specifies the Used arrangement.
  
Arrangement Specific -- this column indicates whether the component is "arrangement specific," which means that you want to force edits to happen in that particular arrangement.
  
Several arrangement options are on the new Arrange cascade menu, which is located in two places: the graphics window pop-up menu and the Assembly Navigator pop-up menu. The Arrange cascade menu contains:
  
Arrange Position toggle -- if this is toggled OFF, you will receive a warning that arrangement-specific edits will be deleted for the selected components.
  
a list of arrangements in the part -- you can select one to make it active.
  
Edit Arrangements -- which brings up the arrangements dialog to let you edit arrangements in the selected components. This option is also located on the Assemblies-> Components menu.
  
Many arrangements can now be created and updated based on the loading of I-DEAS Assembly Configurations from .xpk files. When Unigraphics NX part files are loaded into I-DEAS, only the currently active arrangement is loaded into an I-DEAS Assembly Configuration.
  
Why should I use it?
Arrangements let you switch easily between different alternative component positions in your assembly. You can save as many arrangements as you need, which keeps you from having to individually specify the variable positions that you want to reference when you open your assembly.
  
Where do I find it?
Arrange (on the graphics window or Assembly Navigator pop-up menus)
  
Assemblies-> Components-> Edit Arrangements
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:29
Assembly Navigator Preview Panel
What is it?
The Assembly Navigator preview panel is an expandable area of the navigator that displays the stored preview of loaded or unloaded components. This helps you open the exact part that you need.
  
Open the Assembly Navigator and select any component. To view a preview, click the Preview banner displayed at the bottom or side of the navigator. You can leave the view expanded, and browse the assembly component-by-component.
  
Why should I use it?
When you are working with a large assembly, you can use the Preview panel to open only the parts that you need. This keeps the memory usage low for better performance.
  
You can also use the Preview panel to make sure that parts have reasonable previews, or to simply view the components in your assembly for better understanding.
  
Where do I find it?
At the bottom or side of the Assembly Navigator (which you open with the Assembly Navigator tab)
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:29
Assembly Navigator Dependency Browsing Panel
What is it?
The dependency browsing panel lets you view the dependencies in a selected object within your part or assembly. The panel, which is a special extension to the Assembly Navigator and the Part Navigator, replaces the Object Dependency Browser and the Information-> Feature functions.
  
The dependency panel handles components, parts, and assembly constraints for the Assembly Navigator.
  
Dependency information for the selected object's node includes:
  
Parents -- objects that the selected object depends on
  
Children -- objects that depend on the selected object, or objects generated by the selected object (such as members of an instance array)
  
You can click the Detailed View button to check relationships at the edge, curve, or assembly constraint level.
  
You can use the Forward and Back buttons to navigate between the dependencies of the most recently selected objects.
  
Why should I use it?
You can use it to analyze the potential impacts of a planned modification to your part or assembly.
  
Where do I find it?
At the bottom (or possibly the side) of the Assembly Navigator or the Part Navigator
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:29
Assembly Subsequences
What is it?
You can now create subsequences restricted to a particular group of components in an assembly.  
  
You can also refine a sequence step that assembles or disassembles a group of components in order to reference a particular sequence for that group.
  
Why should I use it?
You can use it when you need to create a sequence for a limited group of components within an assembly, rather than using all the components.
  
This functionality is also useful when you want to define one or more sequences within the context of a larger sequence.
  
Where do I find it?
In the Sequence Navigator, commands for subsequences are on the pop-up menu of a Step node that assembles or disassembles a group of components.
  
In the Assembly Navigator, you can create a sequence specific to a particular component group by using the pop-up menu on a Filter node (that contains those components) in the Filters in Part folder.
  
  
作者: iDesign    时间: 2003-3-9 11:29
Deformable Components
What is it?
Deformable components have been enhanced in the following ways:
  
The lightweight reference set for components that have been promoted or deformed now displays a facet of the promoted or deformed geometry (rather than the original geometry, as previously).
  
You can now deform a component in an assembly when the deformable component and the assembly use different units. The units of the deformable component are automatically converted when you deform it. (You will receive a warning message before the conversion occurs.)
  
You can use the new Deformed Component Open API to automatically create deformed components.
  
Why should I use it?
The lightweight reference set can have significant performance improvements over more detailed reference sets (such as the model reference set). The other enhancements let you use deformable components in assemblies where you could not use them before, and increase the methods you can use to create them.
  
Where do I find it?
Tools-> Define Deformable Part
  
Assemblies-> Components-> Deform Part
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:29
Improved Display Property Synchronization
What is it?
When you use copy display properties from subassemblies to assemblies that use those subassemblies, the copied properties now include:
  
Materials
  
Textures
  
Individual object (such as a face) properties that will now be copied onto the corresponding assembly object
  
Previously, only colors, translucency, partial shading, layer settings, and attributes on components were copied.
  
Also, when you create a non-master part, display properties are now automatically synchronized from the master to the new non-master. Any objects that are blanked in the master will be blanked by default in the non-master, and the non-master is created with the same viewing direction and scale as the master. This lets the non-master match the appearance of the master as much as possible.
  
This is not supported for non-masters in UG/Manager or functions where non-masters are created automatically (such as template drag and drop).
  
Why should I use it?
When you copy display properties, more types of properties are now copied, increasing the synchronization between the original objects and the corresponding objects.
  
Where do I find it?
The Display button in the Synchronize Subassembly Properties section of the Assembly page in the Component Properties dialog
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:30
Mate B-Surfaces
What is it?
You can now select B-surface faces, such as parametric or swept surfaces, for mating.
  
Where do I find it?
Assemblies-> Components-> Mate Component
  
  
作者: iDesign    时间: 2003-3-9 11:30
Mirrored Assemblies
What is it?
You can now mirror an assembly with respect to a plane. Use the options on the Mirror Assemblies wizard to specify the details of the mirrored assembly.
  
Components must be children of the work assembly to be selectable for the mirrored assembly.
  
You can reposition components so that they appear in a different location in the mirrored assembly.
  
You do not have to mirror all the components; you can specify components to be excluded.
  
Why should I use it?
Often assemblies are really one side of a fairly symmetric larger assembly, such as the right or left side of an automobile. After you have created one side, you can use the mirrored assemblies functions to quickly create the opposite side.
  
Where do I find it?
Assemblies-> Components-> Mirror Assemblies
  
  
作者: iDesign    时间: 2003-3-9 11:30
Parts List Relocation
What is it?
The Parts List functions have been removed from the Assemblies pulldown menu. You can now create a parts list from inside the Drafting application by choosing the Parts List folder on the Tables palette.
  
Where do I find it?
see Parts List in the Drafting section for more information
  
  
作者: iDesign    时间: 2003-3-9 11:30
Save Work Part Only
What is it?
When your work part is an assembly, and you want to save the work part -- but not any of its components -- you can use the new Save Work Part Only option.
  
Why should I use it?
Use this option when you want to save your assembly work part, but not any modifications to its components. For example, you might use this option to save time in a large assembly if you do not yet need to save the changes at the component level.
  
Where do I find it?
File-> Save Work Part Only
  
  
作者: iDesign    时间: 2003-3-9 11:30
Scripts
What is it?
The scripts functions have been relocated to Assemblies-> Advanced-> Scripts. The old-style component filters options (which are obsolete since filtering functions were moved to the Assembly Navigator) have been removed from the dialog, and the dialog has been renamed Scripts.
  
If you need access to any existing old-style component filters, you can locate and edit them in the Assembly Navigator while it is in filtering mode.
  
Where do I find it?
Assemblies-> Advanced-> Scripts
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:30
Annotation Origin/Leader Definition
What is it?
A new Annotation Placement toolbar provides a quick, dynamic way to choose origin and leader placement when creating annotation. The new interface:
  
Infers the leader type to create.
  
Infers the alignment method based on the object preselected.
  
Previews aligning the annotation and the associate method with helper lines.
  
Why should I use it?
Use this feature to efficiently and quickly create leaders and establish origin placement.
  
Where do I find it?
The new dialog displays with any function that uses leader creation or origin placement.
  
  
  
  
作者: iDesign    时间: 2003-3-9 11:30
Annotation Spacing
What is it?
The following new dimension preferences are available:
  
Dimension/Dimension Line Space Factor - Controls the spacing between the bottom-most piece of dimension text and the dimension line when the text orientation is Text Over Dimension Line. This factor is applied to the dimension text character size to determine the spacing. This factor was previously always set to .5.
  
Dimension/Appended Text Space Factor - Controls the spacing between the before appended text and the next piece of dimension text to its right; and the spacing between the after appended text and the next piece of text to its left. This  factor is applied to the appended text character size to determine the spacing. This factor was previously always set to 1.0.
  
Dimension/Tolerance Text Space Factor - Controls the spacing between the dimension text and the after tolerance text. This factor is applied to the tolerance text character size to determine the spacing. This factor was previously always set to 1.0.
  
Why should I use it?
Use these preferences when you want to change the spacing between these pieces of text in a dimension to something other than the default.
  
Where do I find it?
Choose Drafting-> Preferences-> Annotation-> Lettering.
  
  
  
  
作者: iDesign    时间: 2003-3-9 11:31
Chamfer Dimension
What is it?
A new chamfer dimension type displays the chamfer size. To use this option pick linear geometry in Drafting or Modeling. This option only supports 45 degree angle chamfers.
  
Why should I use it?
Use this option to show a chamfer dimension in Drafting or Modeling.
  
Where do I find it?
Choose Insert-> Dimension-> Chamfer.
  
  
作者: iDesign    时间: 2003-3-9 11:31
Dimension to Faces
What is it?
Lets you dimension to planar and cylindrical faces. To use this option, select the face for dimensioning and place the dimension.
  
Why should I use it?
Dimensions associated to faces require fewer changes when the model updates.  
  
Where do I find it?
Choose Insert-> Dimension.
  
  
  
  
作者: iDesign    时间: 2003-3-9 11:31
Drawing Navigator
What is it?
The new Drawing Navigator Tree lets you access, edit, query, and delete drawing sheets, member views, and parts lists in the current part.
  
Why should I use it?
Use this functionality to quickly access the drawing objects mentioned above.
  
Where do I find it?
You can locate the Drawing Tree in the new Part Navigator.
  
  
作者: iDesign    时间: 2003-3-9 11:31
Annotation Preferences
What is it?
The following are improvements to Annotation Preferences:
  
Adds property pages to the Annotation Preferences dialog.
  
Changes the Annotation Preferences dialog so that it only sets global parameters – when invoked from the Preferences menu.
  
Modifies the new Edit->Annotation Style dialog to use property pages and support Action->Object and Object->Action.
  
Supports application-supplied input/output of preference values.
  
Displays property pages common to objects selected.
  
Why should I use it?
Use the new functionality to quickly and easily distinguish settings for global preferences and specific objects.
  
Where do I find it?
Choose Preferences-> Annotation for Setting global annotation preferences.
  
Choose Edit-> Style to set annotation preferences for selected objects.
  
  
  
  
作者: iDesign    时间: 2003-3-9 11:31
Parts Lists
What is it?
Parts list is a new function that replaces the previous parts list for creating a table containing a list of parts in an assembly. Many enhancements have been added from the old parts list including a brand new user interface.
  
To use this function, create one or more parts lists at any time during the creation of your assembly. The parts list can be made to automatically update as your assembly grows or update on demand. Individual piece numbers can either be locked or renumbered as needed. Automatic callouts can also be generated and updated as the parts list updates.  
  
Why should I use it?
Parts lists provide an easy way for you to create a bill of materials for your assembly. It can be easily customized using a large variety of options.
  
Where do I find it?
Choose the "arts Lists" folder on the "Tables" palette.
  
  
  
  
作者: iDesign    时间: 2003-3-9 11:31
Snap Point in Drafting
What is it?
Drafting now uses Snap Point as the common point tool for all drafting functions. Whenever the Drafting functionality requires you to pick a point, the snap point toolbar displays on the graphic screen or in the toolbar area.
  
Why should I use it?
You use Snap Point as a consistent way to implement the point method across all Drafting applications.
  
Where do I find it?
You can find Snap Point throughout the Drafting interface.
作者: iDesign    时间: 2003-3-9 11:31
Dimension User Interface
What is it?
The dimension user interface has the following improvements:
  
A compact set of icon options located in the upper-left corner of the graphics window replaces the large dimensions dialog.
  
You can change preferences or add/edit single line appended text with an MB3 pop-up menu while you rubberband a dimension during creation or when you edit a dimension.
  
Dynamic input boxes display in the graphics window at the location where you create or edit a dimension and let you change preferences or add/edit single line appended text.
  
You can use Single-key accelerators for most common functions.
  
Why should I use it?
Use the new interface to create or edit dimensions while maintaining focus on the graphics window.
  
Where do I find it?
Choose Insert-> Dimension or choose a dimension type from the dimension toolbar.
  
  
  
  
作者: iDesign    时间: 2003-3-9 11:31
Text Creation
What is it?
A new, streamlined Annotation Editor allows you to create notes, labels, and GD&T symbols with emphasis on direct manipulation and less obtrusive user interface components. The interface is faster and easier to use and provides reduced eye and mouse movement.  
  
The new user interface provides:
  
A simple multi-line text input field that follows the cursor so that you can create or edit the note more directly on the graphics window.
  
A set of on-screen icon options to access lettering style settings and drafting or GD&T symbols, and to provide seamless access to the full Annotation Editor dialog.
  
Inferred origin capabilities that allow you to align a note, and to create labels or GD&T symbols with simple leaders through direct manipulation and inferencing without the need for a dialog.
  
Use object-action or action-object methods to create or edit streamlined text as follows:
  
Choose the Annotation Editor toolbar icon and immediately begin typing note text and click to place the note. Passing the cursor over another annotation with no additional clicks before placement provides a simple, rapid means of aligning a note to annotation. You can place the same note again by clicking on a new placement location.
  
Double click on a note, label, or GD&T symbol to edit it. The streamlined note text field is automatically sized to the contents of the selected note. As you edit the note text, the graphics window display updates continuously. The changes are implicitly accepted, no Apply step is required. If you make a mistake you can simply correct it, or use Undo to revert to the original note text.
  
To create a label with a simple leader, simply press mouse button 1 and drag to initiate leader creation, then click to place the note with the leader. If you initiate the leader creation over another object, the leader type will be inferred.
  
To edit a series of annotations, Choose Edit-> Text. You can then select a note, edit the text, select the next note, and edit. Each time you select a note, the text input field resizes to the selected note.
  
Why should I use it?
Use the Annotation Editor streamlined create / text methods to quickly and easily edit annotation, keep attention and work focused on the drawing with less intrusion from the user interface.
  
Where do I find it?
The access methods for the Annotation Editor in the new streamlined create and edit modes are:
  
Insert-> Annotation or the Insert Annotation icon on the Drafting Annotation toolbar  
  
Edit-> Text ( action-object or object-action)
  
Edit-> Drafting Object (object-action for notes, labels, and GD&T Symbols only)
  
MB3-> Edit Text (object-action editing for many annotations (not dimensions)
  
MB3-> Edit Appended Text (object-action for dimensions only)
  
  
  
  
作者: iDesign    时间: 2003-3-9 11:31
Tabular Notes
What is it?
A new interface makes creating and editing tabular notes easier and provides the following enhancements:
  
The ability to merge groups of cells.
  
The ability to break a single tabular note into multiple sections that can be individually placed on drawings.
  
Associative importing of spreadsheet information
  
Templates for creation
  
Cell fit methods
  
Color/Font/Width settings for cell text and grid lines
  
To use this capability, you first create a new tabular note containing the rows and columns of information you want. Then you can edit it by selecting it and using various MB3 functions.
  
Why should I use it?
The new interface makes tabular notes easier to use. Merging cells allows you to make tables that have large common rectangular areas of cells that appear as a single cell. Templates allow you to create a tabular note using a pre-defined tabular note as a template.
  
Where do I find it?
In the Tabular Notes folder on the Tables palette.
  
  
  
  
作者: iDesign    时间: 2003-3-9 11:32
UI Layout Enhancement
What is it?
Modifications to the Drafting User Interface layout provides a more useful set of options applicable to drafting objects.
  
Removal of Menu Options
Menu options that are unavailable during the display of a drawing were removed. These changes affect the following menus:
  
File
  
Edit
  
View
  
Insert
  
Tools
  
Drawing
  
Assemblies
  
WCS
  
Analysis
  
Why should I use it?
Use the streamlined applicable menus to choose drawing options.
  
Where do I find it?
Choose Application-> Drafting.
  
  
  
  
作者: iDesign    时间: 2003-3-9 11:32
View Display Preference Enhancement
What is it?
Enhancements to view display preferences are as follows:
  
Changes the View Preferences dialog so that it is used only to set global view display preferences
  
Adds property pages to the View Preferences dialog
  
Uses the same dialog to edit selected views’ style.
  
Adds a new Section Components action button to the View Preferences dialog and the Edit->View Style dialog.  
  
Sets view parameters for selected views using the Edit->View Style dialog.
  
Saves global view preference settings with each part.
  
Why should I use it?
You the new interface for greater efficiency.
  
Where do I find it?
Choose Preferences-> View Display or access the on screen input icons.
  
Choose Edit-> View Style to set view parameters for selected views.
  
  
作者: iDesign    时间: 2003-3-9 11:32
Views in Global Select
What is it?
The following are enhancements for views and drawings:
  
You can now select drawing views and sheets with global selection.
  
MB3 pop-up menus appear for single and multiple selected views or sheets.
  
Drawing view and sheet borders prehighlight and highlight during selection using standard colors.
  
The following dialogs are replaced or augmented:
  
Dialog
  Alternative
   
Remove Views
  Edit-> Delete. You can only delete views with Edit-> Delete.
   
Align View
  Graphical feedback during Move Object Origin or move object origin with graphical alignment feedback.
   
Move/Copy
  Move Object Origin and Cut/Copy/Paste.
   
Style
  Edit View and Preferences -> View Display.
   
  
Graphical View Selection replaces view lists in the following dialogs:
  
Break-out Section
  
Edit View Dependent
  
Broken View
  
Why should I use it?
Use the new global selection functionality to increase your efficiency.
  
Where do I find it?
Choose Application-> Drafting.
作者: iDesign    时间: 2003-3-9 11:32
Circle-U Symbol
What is it?
You can use the new circle-U symbol to mark unequally-disposed tolerance zones for profile tolerances.
  
If you want the circle-U symbol to appear on the Tolerance Editor, set the Gdt_allowCircleU customer default to yes. To use the circle-U symbol, toggle it ON in the Tolerance Editor when you input the outward portion of the unequally-disposed tolerance zone.
  
Why should I use it?
The latest proposed versions of the ASME Y14.5 and Y14.41 tolerancing standards plan support for this new symbol.  
  
Where do I find it?
On the Profile Options pane of the Tolerance Editor
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:32
Geometric Tolerancing Display
What is it?
GD&T display instances are now fully supported by the Annotation Preferences dialog. To prevent conflicts, the Display Preferences option has been removed from the Display Instance Editor.
  
Also, you can now select multiple instances for display editing.
  
Why should I use it?
It provides a common location to edit the display preferences of any annotation or display instance.
  
Where do I find it?
Preferences-> Annotation
  
  
作者: iDesign    时间: 2003-3-9 11:32
Hide Model Geometry
What is it?
When you toggle ON the new Hide Model Geometry preference, all GD&T-created modeling geometry is removed from all modeling dialogs and navigators.
  
Why should I use it?
It lets you reduce on-screen clutter by hiding the geometry that is used only for GD&T regions and targets.
  
Where do I find it?
Preferences-> Geometric Tolerancing
作者: iDesign    时间: 2003-3-9 11:33
Knowledge Fusion Adoption
What is it?
You can now adopt GD&T objects into Knowledge Fusion. To adopt an object, open the Tolerance Feature Editor, select the object in the tree, and choose Adopt from the pop-up menu. (Adopted objects appear in the Knowledge Fusion Navigator.)
  
You can adopt datum reference frames, multiple datum references, tolerance features, size tolerances, FCFs, and datum and target objects.
  
Why should I use it?
You can now control GD&T objects through either the interactive geometric tolerancing interface or through the Knowledge Fusion interface.  
  
Where do I find it?
Tolerance Feature Editor-> Adopt (on the object's pop-up menu in the tree)
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:33
Modeling Datum Planes/Axes
What is it?
You can now create a tolerance feature, Model Axis/Plane (see the Type menu on the Tolerance Feature Editor), that references a modeling datum plane or axis. Coordinate system datum planes/axes are not selectable.
  
You can also select a modeling datum plane as origin feature geometry when you are creating directed dimension tolerance features.  
  
Why should I use it?
The Model Axis/Plane option lets you create a tolerance feature on objects (modeling datum planes and axes) that were not selectable before.
  
When you are creating directed dimension tolerance features, you are no longer limited to faces as origin feature geometry.
  
Where do I find it?
Tools-> Smart Models-> Geometric Tolerancing-> Tolerance Feature Editor-> Type
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:33
Product Attributes
What is it?
Two new product attributes are:
  
Balloon Note -- displays usually brief user-defined text within a balloon symbol. Balloon notes are typically used for cross-reference to some other piece of information documented in another portion of the model. For example: parts lists, hole charts, and other tabulated formats often use balloon notes to directly reference geometry in the part whose content is in expanded format in a table.
  
Locator Designator -- marks features (such as holes, feature edges, or surface patches) on a part that are used to consistently and accurately locate components with respect to each other and the manufacturing tooling. A locator designator is composed of a symbol that indicates when the locator is used, letters which indicate the type of part feature used as a locator, and modifiers which designate special case locator applications.
  
Why should I use it?
Balloon Notes and Locator Designators were previously supported in I-DEAS but not in Unigraphics NX. The addition of these new product attributes improves the results when you migrate data and files from I-DEAS to Unigraphics NX.
  
Where do I find it?
Tools-> Smart Models-> Product Definition
作者: iDesign    时间: 2003-3-9 11:33
TFE Columns
What is it?
Several new columns have been added to the Tolerance Feature Editor (TFE) tree:
  
Keywords -- displays (on the feature node level) all of the keywords that have been defined on the tolerance feature, separating multiple keywords with a comma.
  
Requirement ID -- displays (on the tolerance node level) the tolerance index number. You can edit this column in place.
  
Pull/Link -- marks (on the tolerance node level) tolerances that have been pulled or WAVE-linked.
  
Pulled tolerances have an arrow symbol:  
  
Linked tolerances have a link symbol:  
  
You can show or hide these columns, or change their order (except that the Name column must be visible and must be first), with either of these background pop-up menu options:
  
Columns
  
Properties
  
Why should I use it?
These columns provide an easy way to view additional information about your model.
  
Where do I find it?
Tools-> Smart Models-> Tolerance Feature Editor
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:33
TFE Background Node Pop-up Menu
What is it?
The following options have been added to the Tolerance Feature Editor (TFE) tree's background pop-up menu:
  
New -- creates a new tolerance feature. This is the same operation as pressing the Create New Feature button at the bottom of the TFE.
  
Columns -- this cascade menu lets you control the visibility and order of the tree's columns (except for Name, which must be visible and must be first). Configure opens the Columns page of the Properties dialog.
  
Properties -- lets you set some of the tree list configuration options. The General page contains the instance view options (which have been moved from the background pop-up menu). The Columns page, as described above in the Columns option, lets you control the columns' visibility and order.
  
Where do I find it?
Tools-> Smart Models-> Tolerance Feature Editor-> MB3 below the tree or on the Name title bar
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:33
TFE Feature Node Pop-Up Menu
What is it?
The following options have been added to the Tolerance Feature Editor (TFE) tree's feature node pop-up menu:
  
New -- this cascade menu lets you create a new tolerance feature, datum feature, or display instance. If the feature is a Tapered Pin/Hole feature, you can also add a top or bottom cross section.
  
Edit -- brings up the appropriate editor dialog. If the feature contains only datums, the Datum Editor appears. If the feature contains either tolerances only or a combination of tolerances and datums, the Tolerance Editor appears.
  
Adopt -- lets you control the selected object through the Knowledge Fusion interface.
  
Rename -- lets you edit the feature name in place.
  
Description -- brings up the Tolerance Feature Description dialog (which can also be raised by pressing the Description button on the Tolerance Feature Editor).
  
Information -- this option was named Properties before Unigraphics NX 2.0. Its behavior stays the same.
  
Where do I find it?
Tools-> Smart Models-> Tolerance Feature Editor-> MB3 on a feature node
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:33
TFE Tolerance and Datum Node Pop-up Menu
What is it?
The following options have been added to tolerance and datum nodes' pop-up menus in the Tolerance Feature Editor (TFE) tree. The nodes include tolerances, feature control frames, datums, and datum targets:
  
Edit -- brings up the appropriate editor: the Tolerance Editor for a tolerance node, or the Datum Editor for a datum node.
  
Adopt -- lets you control the selected object through the Knowledge Fusion interface.
  
Where do I find it?
Tools-> Smart Models-> Tolerance Feature Editor-> MB3 on a tolerance or datum node
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:33
WAVE Attribute Linker
What is it?
You can use the WAVE Attribute Linker to link geometric tolerances in the WAVE module. You can link tolerances either while or after you WAVE-link the source geometry. (You can only link geometric tolerances that are on WAVE-linked geometry.)
  
You can also use the WAVE Attribute Linker to edit geometric tolerance links.
  
To use the WAVE Attribute Linker, you should set the customer default Assemblies_AllowInterPart to yes and turn ON the Assemblies application.
  
Why should I use it?
WAVE-linked geometric tolerances can be useful, for example, when you want to export a part that includes linked geometric tolerances to vendors, without exposing design information. You can do this because, once you have linked the geometric tolerances that you want to include in the part you will ship to your vendors, you can close the source parts where those tolerances are located.
  
Where do I find it?
Assemblies-> WAVE Attribute Linker
  
or
  
Link Attributes on the Interpart Copy or WAVE Geometric Linker dialogs
  
or
  
Edit Linked Attributes on the Edit Linked <Geometry> dialog
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:34
Ball Mill
What is it?
The Ball Mill option allows you to define a ball mill with or without a taper in a manner consistent with industry usage.
  
   
  
APT Method and Tool Method
  
The following explains the above image:
  
1. Diameter
  
2. Corner Radius.  
  
Why should I use it?
With this option, you enter the true ball diameter and taper angle, instead of calculating the theoretical diameter and corner radius.   
  
Where do I find it?
The best way is to go to create tool, and choose BALL_MILL . You can change existing mills to ball mills by changing the type in the tool dialog.   
  
  
作者: iDesign    时间: 2003-3-9 11:34
Coordinate System Purpose
What is it?
This functionality allows you to designate the purpose of the coordinate system specified in the Orientation Group as either Main or Fixture Offset. Use this option when you have to specify multiple coordinate systems and identify one as Main so the post processor considers the relationship between the coordinate systems correctly.  
  
Why should I use it?
Use the main csys to establish the machine's primary coordinate system. Then you can use other MCS's with fixture offsets to establish local coordinate systems such as G54. The postprocessor can also use the relationship between the main and local coordinate systems to define the fixture offsets.   
  
Where do I find it?
This is a customizable item that may be added to any MCS_MILL object.
  
  
作者: iDesign    时间: 2003-3-9 11:34
Operation Navigator Tool Enhancements
What is it?
You can now display the tool number in a column in the Program and Tool Views. And in the Tool View, you can display only the tools, without the hierarchy of pockets, faces, carriers, and turrets.
  
Why should I use it?
Use this option to see what tool number the system is going to output to the postprocessor or CLSF. You can also use this option to hide information that is not relevant for your machine tool or postprocessor.  
  
Where do I find it?
The system displays the Tool Number Column in the Operation Navigator by using MB3 --> Columns. The display of the Tool View is changed in the background of the Operation Navigator with MB3 --> Properties --> Condensed Tool View.   
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:34
Orient WCS to MCS
What is it?
This is a preference that you can set to orient the WCS to the MCS whenever you edit an Orientation group or an operation.  
  
Why should I use it?
Use this option to input coordinate system related data with respect to the MCS.  
  
Where do I find it?
In Manufacturing--> Preferences--> General--> Orient WCS to MCS.
  
  
作者: iDesign    时间: 2003-3-9 11:34
Spindle Output
What is it?
The SPINDL UDE (post command) has been removed. The system now stores all of the spindle information as parameters in the operation. When you open a part with SPINDL post commands, the system moves the information in the command to the operation feed rates dialog, and removes the post command. CLS Output generates the SPINDL post command based on the new operation parameters.   
  
Why should I use it?
Use this to manually specify spindle parameters, or with the feeds and speeds table to automatically calculate them.
  
Where do I find it?
The system stores the spindle parameters in the feed rates item on the operation dialog.
  
  
作者: iDesign    时间: 2003-3-9 11:34
Tool Holder
What is it?
This enhancement gives the system a better description of the shape of the tool holder by defining a series of cylinders which are stacked to represent the holder.
  
Why should I use it?
Use this option when you need a more accurate representation of the holder in the Manufacturing processors that use the holder for collision avoidance, such as Area Milling, Flowcut, Zlevel, and Holemaking.  
  
Where do I find it?
When creating a new tool, select the Holder tab. On an existing tool, the tool holder item can be added with customized dialogs.  
  
  
作者: iDesign    时间: 2003-3-9 11:34
Tool Number Output
What is it?
You can now store the tool number in three places: the pocket, the tool, and the operation. The number inherits from the pocket, in to the tool, and on in to the operation. You can override it in the tool or the operation. The system always displays the output tool number in the operation.  
  
The legacy LOAD and TURRET UDEs (post commands) have been removed from the system, and all the information previously stored there is now stored in parameters in the operation instead. CLS Output generates the LOAD and TURRET post commands based on the new operation parameters. To be sure these are always output, the tool change marker has a preference called “Force LOAD and TURRET” to control this. When you open a legacy part with LOAD or TURRET post commands, the system replaces the LOAD and TURRET commands with a tool change marker. The system moves the information in the commands to the new parameters. The system sets the tool change marker to Force LOAD and TURRET, to assure the same CLS output as previous releases.   
  
Why should I use it?
Use this option to set the tool number to be output, based on your shop practices. For example, if the pockets on the machine are numbered, create pockets with numbers in the Machine Tool View, and load your tools there. If your tool numbers represent the actual tools, and not the position on the machine, assign tool numbers to the tools. If want to override a tool number, change it in the operation.  
  
Where do I find it?
You can create pockets by using create tool. The Pocket ID is on the pocket dialog. You can enter tool numbers by editing a tool or by selecting Operation dialog--> Machine.  
  
For a tool, enter the tool number as always. Some of the parameters previously in the LOAD and TURRET commands have been added.  
  
In an operation, many of the parameters previously in the LOAD and TURRET commands, particularly the tool number, are now on the Machine Control dialog.  
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:35
Output Tracking Point
What is it?
The Tracking Point feature allows you to define additional tracking points for a cutter in addition to the usual tool end position.
  
Why should I use it?
This option allows you to program a tool path once and then replace the programmed tool with a tool of a different size. Machine controller adjusts the tool path appropriately, saving you programming time.   
  
Where do I find it?
To define the additional tracking points: Define Milling Tool -> Tracking Points. To select a tracking point within an operation: Create/Edit operation -> Machine --> Tracking Points.
  
  
作者: iDesign    时间: 2003-3-9 11:36
Alternate Processes
What is it?
This option allows you to define several alternate processes for a single feature template. Use this option when you need to minimize the number of feature templates. Several possible processes can be defined for this template.
  
Why should I use it?
Instead of having to create multiple templates for different processes, now you can create one template and define all your processes on that one template.
  
Where do I find it?
Manufacturing -> MB3 on a Feature Group -> Object -> Alternate Groups.
  
   
Classification Range
What is it?
Classification Range allows you to group features by the attribute ranges, as well as by any other rules of grouping that can be applied to the feature groups by creating rules in Knowledge Fusion.  
  
Why should I use it?
You should use this feature when you need to group the features in more ways than by the same attribute values.
  
Where do I find it?
In the file ug_cam_func.dfa modify the function ug_fbm_classifyFeatures() as required.
  
   
  
  Feature Recognition
What is it?
The feature recognition machining process finds the hole shapes by analyzing the part geometry. It recognizes three types of holes: simple hole, counterbore, and countersink.  
  
Why should I use it?
You should use this option to recognize hole shapes in your part and fully utilize the benefits of the Holemaking process.
  
Where do I find it?
Manufacturing -> Tools Menu -> Feature Recognition
  
   
Feature Recognition
What is it?
The feature recognition machining process finds the hole shapes by analyzing the part geometry. It recognizes three types of holes: simple hole, counterbore, and countersink.  
  
Why should I use it?
You should use this option to recognize hole shapes in your part and fully utilize the benefits of the Holemaking process.
  
Where do I find it?
Manufacturing -> Tools Menu -> Feature Recognition
  
   
Feature Status
What is it?
When you use Feature Status the system displays the machined status of features. It is possible that a tool can't machine a feature because the tool may collide with the clamp if it tries to machine the feature. The system now identifies and records such operations so that you can take appropriate action. This option checks all operations within a feature group whether or not the tool path has been fully generated. The system indicates the status by using the following icons: Complete  , Incomplete  , or Regenerate  .
  
   
  
Why should I use it?
You should use this option to make sure that all the operations are fully generated. If any operations is not fully generated because the holes could not be accessed, then the tool may break during the next operation.
  
Where do I find it?
Manufacturing -> MB3 Object -> Feature Status.
  
  Holder Types
What is it?
Holder Types allows you to select a floating or rigid holder for a Tap tool.  
  
Why should I use it?
You should set the holder type of a Tap tool to floating for a floating holder, where the tap can slide in and out of the holder. You should use rigid when the you put the tap in a solid holder and set up the machine for rigid tapping.   
  
Where do I find it?
Manufacturing -> Create Tool -> Hole Making Type -> Tap Tool
  
   
3D In Process Workpiece (IPW)
What is it?
Holemaking allows you to use the previous 3D In Process Workpiece (3D IPW) as the Blank Geometry and create the resultant 3D IPW. Holemaking also allows you to display the previous 3D IPW and the resultant 3D IPW in the operation dialog. In the workpiece and  geometry groups, there are two new options for blank geometry - auto block and offset. Use these to create an automatic, associative blank for use by visualize and Holemaking.
  
Why should I use it?
You should use 3D IPW in a Holemaking operation when you need to cut the regions based on the real workpiece and avoid regions with no material to be machined.
  
Where do I find it?
Manufacturing -> Edit a Holemaking Operation -> Use 3D IPW
  
   
  
   
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:36
Maximum Cut Depth and Extended Length
What is it?
The Maximum Cut Depth and Extended Length options have two checkboxes: Check Flute Length and Check Tool Length. If you select the Check Flute Length checkbox, the tool query returns the tools from the tool library that satisfy the query and the maximum cut depth condition.  
  
If you select the Check Tool Length checkbox, the tool query returns the tools from the tool library that satisfy the query and the extended length condition.
  
If you only select the Check Tool Length checkbox, the returned tools may go into the holes beyond the flutes.  
  
The following explains the image above:
  
1. Maximum Cut Depth
  
2. Extended Length
  
3. Short Flute Length
  
4. Short Tool Length
  
Why should I use it?
This option allows you to make sure the tools you retrieve from the tool library have long enough flute length and tool length to cut all the holes in the part without gouging the part or breaking the tool.
  
Where do I find it?
Manufacturing -> Holemaking Operation -> Groups
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:36
Multiple Selection
What is it?
Multiple Selection functionality allows you to select multiple features at a time for removing from or appending to a feature group by using the Class Selection dialog.  
  
   
  
Why should I use it?
You should use this feature to save time when you need to remove or append several features at a time from a feature group, instead of removing or appending them one by one.
  
Where do I find it?
Manufacturing -> edit a Feature Group -> Feature Selection -> Class Selection
作者: iDesign    时间: 2003-3-9 11:37
Inch and Metric Availability Within Tool Query  
What is it?
It is possible to search for metric tools when you are in an inch part file and vise-versa.
  
Why should I use it?
Use this option if you want to use a metric tool while you are in an inch part file or vice-versa, you should use this option to help you select the correct tool library.  
  
Where do I find it?
Manufacturing -> Edit a Holemaking operation ->Tool Query
  
   
  
User Defined Cycles
What is it?
User Defined Cycles allows you to define new cycles or add more parameters to the system cycles.  
  
Why should I use it?
Use this option when none of the system cycles provides the cycle you need, and you need to define and use your own cycles.
  
Where do I find it?
In the ude.cdl file.
  
  
作者: iDesign    时间: 2003-3-9 11:37
Linked Posts
What is it?
In Post Builder you now have the option to link posts. You link posts when you are supporting complex machine tools that require multiple types of tool paths and several postprocessors. When supporting several postprocessors for one machine you must link the postprocessors so that they can run together smoothly.   
  
Why should I use it?
Use the Linked Post feature in Post Builder to link posts together so they are integrated with the output of events from Unigraphics NX Manufacturing.
  
Where do I find it?
Post Builder provides a simple user interface that allows for extensive customization. Use this feature by selecting the Linked Post option on the General Machine Parameters dialog.
  
   
Mill/Turn
What is it?
The new Mill/Turn option in Post Builder allows you to create and edit postprocessors for Mill/Turn Machine Tools.  
  
Why should I use it?
Use the Mill/Turn feature in Post Builder to create posts that are integrated with the output of events from Unigraphics NX Manufacturing.
  
Where do I find it?
In Post Builder--> Create New Post--> select the 3-Axis Mill/Turn (XZC) option.
  
  Wire EDM
What is it?
The new Wire EDM option in Postbuilder allows you to create and edit postprocessors for Wire EDM Machine Tools.  
  
Why should I use it?
Use the Wire EDM feature in Post Builder to create posts that are integrated with the output of events from Unigraphics NX Manufacturing.
  
Where do I find it?
Postbuilder-->Create New--> Wire EDM option.  
  
   
  
  
作者: iDesign    时间: 2003-3-9 11:38
Dynamic MCS Interaction
What is it?
When you are editing the MCS you can now use dynamic interaction on the graphics window to position or rotate the MCS. This enhancement uses the same interaction as the dynamic WCS.
  
Why should I use it?
It is a quicker and more convenient way to orient the MCS, giving you direct feedback.
  
Where do I find it?
Edit the MCS from the Operation Navigator and the system displays handles for the MCS in the graphics window.
  
  Palette Support
What is it?
You can now use palettes to access Manufacturing  templates used for initialization of new setups.
  
Why should I use it?
It抯 a simpler and more convenient way to initialize part files with Manufacturing information than choosing a configuration and setup, or selecting from the setup library.
  
Where do I find it?
To add a new Manufacturing palette to the resource bar, go to CAM Preferences dialog--> Configuration tab --> Add Palette button--> select Inch and/or Metric palette. Once you have done this, you can find the Manufacturing palette(s) in the resource bar area while in Gateway, Modeling or Manufacturing.
  
  Browse Button for Post Builder
What is it?
The dialog used to post process an operation now allows you to browse for more post processor files (*.pui file) in addition to the ones already available in the list.
  
Why should I use it?
It抯 a simple way of accessing additional post processor files without having to modify the configuration files.
  
Where do I find it?
The functionality can be found using the Browse button below the list box in the post process dialog.
  
Browse Button for Post Builder
What is it?
The dialog used to post process an operation now allows you to browse for more post processor files (*.pui file) in addition to the ones already available in the list.
  
Why should I use it?
It抯 a simple way of accessing additional post processor files without having to modify the configuration files.
  
Where do I find it?
The functionality can be found using the Browse button below the list box in the post process dialog.
  
  
作者: iDesign    时间: 2003-3-9 11:39
Z Level with Reference Tool
What is it?
With Z Level Reference Tool, you can finish-mill corners using Z level cuts. The cuts are similar to Z Level Profile operations, but limited only to corner areas that a defined previous tool could not reach due to its diameter and corner radius.
  
Why should I use it?
Use Z Level Reference Tool when you want to remove a small amount of blank material  from corner areas. This operation would typically follow a finish operation by a larger tool, which could not finish the corner areas.
  
Where do I find it?
Manufacturing --> Create New Operation --> Mill Contour --> Z Reference Tool.  You can use this in existing Z Level profile operations by adding the previous tool item with customize dialog.  
  
Automatic Wall Identification in Face Milling
What is it?
With Automatic Wall Identification, the Face Milling processor automatically recognizes and applies wall stock to faces adjacent to the selected cut area faces, satisfying the documented wall criteria.
  
Why should I use it?
Use Automatic Wall Identification when cut area faces have adjacent walls that can be automatically recognized using the documented wall criteria.  This saves time because you can apply wall stock to the necessary faces without having to select the faces individually.   
  
Where do I find it?
Automatic Wall Identification is available on the Face Milling dialog.
  
   
Cut Area in Face Milling
What is it?
With Cut Area, you can use flat cut area faces to define the machined faces for a Face Milling operation.  
  
Why should I use it?
Use Cut Area when face geometry alone, without boundaries, is sufficient to define the machined faces on a part body, or when the machined faces have finished walls requiring a unique stock.  
  
Where do I find it?
You can define Cut Area inside a Face Milling operation or inherit it from a MILL_AREA geometry group.
  
   
Pre-Select Wall Geometry in Face Milling
What is it?
You can use Pre-Select Wall Geometry to initialize wall geometry based upon the cut area faces. You retain the ability to remove, edit or append items from Wall Geometry.
  
Why should I use it?
Use this functionality when most, but not all, of the wall geometry adjacent to the cut area faces can be selected using the documented criteria for Automatic Wall Identification.  
  
Where do I find it?
You can find the Pre-Select button inside the Select/Edit dialog for Wall Geometry.  
  
   
Wall Stock and Wall Geometry in Face Milling Operations
What is it?
Now, you can select faces on the part body (other than the faces being machined) as wall geometry and apply a unique wall stock to those faces in place of part stock.
  
Why should I use it?
Use wall stock and wall geometry when you are machining faces that have finished walls requiring a unique stock other than part stock.
  
Where do I find it?
Select wall geometry inside a face milling operation, or inherit from a MILL_AREA geometry group.
  
Define wall stock in the Cutting Parameters dialog for a face milling operation.  
  
  Zig Zag 3D Stepover
What is it?
With Zig Zag 3D Stepover, you can direct the system to calculate the patterns to maintain a specified distance between tool paths. This distance can be either in the plane normal to the tool axis or the actual distance measured between the nearest tool path motions across successive passes.  With this pattern you specify a cut type in successive parallel cuts.   This adds to the existing functionality of Follow Periphery introduced in Unigraphics NX1.
  
Why should I use it?
Use Zig Zag 3D Stepover when you are machining parts that have steep and non-steep regions over the part surfaces using the parallel pattern.  Use this to control scallop height, especially in steep areas, but maintain the maximum stepover in 3D, measured along the part.
  
Where do I find it?
Area Milling Operations --> Drive Parameters dialog.  Change Apply Stepover to On Part.  
  
   
Tangential Extensions
What is it?
With Tangential Extensions, you can extend tool paths tangentially past the external edges of the cut area.
  
Why should I use it?
Use Tangential Extensions when you want to machine excess material around the part. You can also use it to add cutting moves to the start and end of tool path passes to ensure that the tool smoothly enters and exits the part.
  
Where do I find it?
Tangential Extensions is located on the Cutting Parameters dialog for Flowcut, Area Mill, and Zlevel Profile operations.
  
   
2D Contact Contour
What is it?
With 2D Contact Contour, you can select the tracking point (as indicated by the number one in Figure 1) to output the contact contour tool path.
  
Figure 1
  
Why should I use it?
Use this when you would like to output the specific tracking point to the tool path.
  
Where do I find it?
The Output Contact Data toggle is located in Machine Control --> Cutter Compensation dialog.
  
  
作者: iDesign    时间: 2003-3-9 11:39
3D Contact Output
What is it?
With 3D Contact Output,  you can optionally output the 3-D contact data, including the surface normals,  in the Tool paths for Surface Contouring operations.
  
Why should I use it?
Use this when you desire 3-D contact data output for finishing operations, such as for 3-D Cutter Compensation.
  
Where do I find it?
The Output Contact Data toggle is in the Machine Control dialog of Surface Contouring.
  
  
作者: iDesign    时间: 2003-3-9 11:40
Trochoidal Cut Pattern
What is it?
Trochoidal cutting is a method of milling by cutting in small loops along a path (see number one in Figure 1), resembling a stretched-out spring. When the cutter is embedded in too much material, it will use trochoidal cutting to avoid cutting excessive material.
作者: iDesign    时间: 2003-3-9 11:40
Figure 1:  Compare cutting a straight slot with Trochoidal Cut Pattern (number 1) to cutting it using a conventional cut pattern (number 2)
  
Why should I use it?
Trochoidal is useful in high speed milling applications, where you want to avoid cutting with the cutter completely embedded, and limit excessive stepover.
  
Figure 2:  Trochoidal stepover (number 1) and path (number 2)
  
Where do I find it?
In Planar, Cavity, and Face Milling, Trochoidal is a new cut pattern. To adjust the parameters, from the operation dialog, Cutting --> Trochoidal cutting .
作者: iDesign    时间: 2003-3-9 11:41
Irregular Shaped Faces
What is it?
When the portion of the cut region between consecutive Zig-Zag passes is concave, the stepover motion between passes uses the shortest, most direct path possible without violating or dragging the tool over the part.
  
Why should I use it?
Direct motions are automatically substituted wherever the region is concave to create more direct stepovers.
  
Where do I find it?
Direct Stepovers are automatically output for all face milling operation that use a Zig-Zag cut type.
  
Text Engraving
What is it?
With Text Engraving, you can machine drafting text  in Planar Milling and Surface Contouring.
  
Why should I use it?
Use Text Engraving when you want to engrave text directly on the part. This is useful for things like part numbers and mold cavity ID numbers.
  
Where do I find it?
For planar text, go to create operation, select the mill_planar type --> planar_text operation. For contoured text, select the mill_contour type --> contour_text operation. To create a group, go to create geometry, mill_planar type --> mill_text group. To create a note, go to Application --> Drafting, turn off Display Drawing on the drafting toolbar, and select Annotation Editor, enter your text, and create without leader.  
  
IPW in Fixed Axis Milling
What is it?
To increase performance, there is a preference for saving the IPW in separate part files.  For each operation that uses IPW, this will create a component part in your assembly that contains the faceted body IPW.   
  
Why should I use it?
Use this to increase the processing speed for regenerating operations, and to distribute the data among several part files.
  
Where do I find it?
For this preference, navigate as follows:    Preferences --> Manufacturing --> Configuration.      
  
The parts are named <part name>_ipw_<operation name>.prt.
  
The reference set is <operation name>
  
Corner Rough
What is it?
With Corner Rough you can rough-mill corners using Z level cuts. The cuts are similar to Cavity Mill operations, but limited only to corner areas that a defined previous tool could not reach due to its diameter and corner radius.
  
Why should I use it?
Use this operation when you want to remove blank material from corner areas. This operation typically follows a rough cavity milling operation by a larger tool, which could not reach the corner areas.
  
Where do I find it?
Manufacturing --> Create New Operation -->  Mill Contour --> Corner Rough.
  
  
作者: iDesign    时间: 2003-3-9 11:42
File Open and Save As for Neutral Files
What is it?
Unigraphics NX now has filters for IGES, STEP, DXF, and DWG files on the File-->Open and File-->Save As dialogs.  These filters allow you to open neutral files such as IGES files from the File-->Open dialog.
  
Why should I use it?
The new filters will allow you to easily use foreign data in Unigraphics NX for design, machining, CAE, Rapid Prototyping, etc.
  
Where do I find it?
File --> Open
  
File --> Save As
  
CATIA V4 Solid and Sheet Body Translation
What is it?
The CATIA V4 solid and sheet body translator will read CATIA V4 model files and CATIA V4 export files.  The translator will also write out Unigraphics NX solid and sheet bodies to a CATIA V4 model file.
  
This translator supports the import of CATIA files from version 4.1.x to 4.2.0.
  
Why should I use it?
The CATIA V4 translator will allow you to easily make use of CATIA geometry in Unigraphics NX for design, machining, CAE, Rapid Prototyping, etc.
  
Where do I find it?
File --> Open or Save As
  
File --> Import --> CATIA V4 Solids or Part dialog
  
File --> Export --> CATIA V4 Solids
  
Assemblies --> Components --> Add Existing  
  
Assemblies --> Components --> Substitute Component dialog
  
You can also simply drag and drop a CATIA V4 model file into the graphics window of Unigraphics NX 2.  If there are no other parts open, the translator will convert the CATIA V4 model file and open it in Unigraphics NX.  If you already have another part open, the translator will convert the CATIA V4 model file and open it as a component.
  
  




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